[NEW!] Dancer's skill name
[Dancer's Skill Name]
[Dark Summoner] http://dn.duowan.com...rksummoner.html
[Soul Eater] http://dn.duowan.com.../souleater.html
Swing Kali's weapon in the frontal direction, shooting 2 dark balls. Dark elemental. Magic Attack. Range 7m.
Lv1: Each ball deals 55%+2
Lv17: Each ball deals 95%+2476
Dash 3m forward, attack the target, followed by a spinning attack to knock back opponent. Phy attack.
Spin and deal damage to the surrounding. Phy attack
Form a Curse Zone 3m in front. The Curse zone can shoot Dark Spike to deal damage to enemy for 5sec. Dark elemental. Magic Attack.
Summon Ghost to attack enemy. The targets will lose the will to fight. Dark elemental. Mag attack. Lost the will to fight for 3 sec, range 7m m.
Summon Guardian Spirit, which deal strong phy dmg. High superarmor break. Phy dmg.
Lv1: 222%+ 23
Summon spirit around all party members. When party members are attacked, their HP will not be reduced, but their MP will be depleted instead. However, their MP consumption will be reduced and superarmor will be increased.
Lv1: Superarmor + 200. 10 % of the dmg will be converted to MP depletion. MP consumption is reduced by 15%. Duration 15 sec
Lv5: Superamor +200. 18% of the dmg will be converted to MP depletion. MP consumption is reduced by 50%. Duration 23 sec
Spirit of Genie
Summon Desert Spirit to boost the stats of surrouding party members.
Lv1: Int, Agi, Str, Vit increase by 100 %, duration 15 sec.
Comment: Er, is this abit too imba? 100% all stats for 15sec every 45sec?? Btw, this is not even an ultimate although only lv1 data is shown. It can be learnt at lvl35. So it's the party buff at the 1st skill page.
Press 'Special Attack' button near stunned/fainted Target. Kick the target away. Physical attack.
Press the same arrow key twice or shift+arrow key to activate. Evade all attacks in the corresponding directions.
Lv1: CD 6sec
Lv5: CD 2.6sec.
Press "Special Attack" button to spin and kick frontal enemies. Phy dmg.
Approach enemey which has fallen, press 'Special Attack' button. Magical dmg.
When being attacked, press the directional key twice or shift+diretional key to evade. A explosive talisman will be left behind and attract the attention of enemies. It will explode eventually. Mag att.
Lv1: CD 20sec. 138%+3
Lv5: CD 14sec. 246%+309
Hand of Slavery
When the caster is down, press "Normal attack". Hand of death will be summoned to lift Kali up and attack surrounding enemies. Mag att.
Press "Special Attack" button in Air. Attack enemy with her feet , and the talisman held by the toe will explode. Kali will jump backwards after that. Mag attack.
Summon Hand of Death to attack frontal enemies. Press "Normal Attack" to attack continously up to 4 times. Dark elemental. Mag attack.
Attack 3 times with Hand of Death. The last hit will have a certain change to stun/faint target. Dark elemental. Magical attack.
Lv1: 200%+46, additional faint rate +50%
Lv12: 296%+5103, additional faint rate +70%
Press "Normal Attack" after using "Spinning Step". Shoot a spike forward. The spike will grow more spike and deal additional damage before disappearing. Dark elemental, mag attack.
Use this skill directly or press "Normal Attack" key while in air to activate. Summon Hand of Death to attack the ground up to 4 times. Dark elemental, Mag dmg. Range 7 m.
Lv1: 44%+9 per hit
Lv11: 67+968 per hit
Use this skill directly or press "Special Attack' key when landing after "Phantom Claw", "Rampage Claw" or "Phantom's Rage" skills. Summon Hand of Death from the ground to attack enemy. Dark elemental, mag dmg.
[ Unknown Skill Name ]
Directly use this skills or use it during "Spinning Step"by pressing "Special Attack" key. Throw Talisman in 8 directions to dmg enemies and induce "Delay" status. If the target has "Imprinted" status, increase the number of Talisman equal to the amount. Dark elemental mag dmg. "Delay" status reduce 30% movement speed, but will recover to 100%. Duration 3 sec, range 7 m. "Pupplet Soul" can be used during this skill.
Summon a spirit zone 4m in the frontal direction. Hand of death will pull enemy into the spirit zone and explode. Dark elemental magical attack.
Lv1: 361%+ 488
Creates a spirit zone around the caster. Hand of death will attack enemy every 2 sec. Dark elemental, mag dmg.
Lv1: 90%+178 per hit, duration 15sec
Lv5: 107%+1656 per hit, duration 15sec.
Directly use this skills or use it during "Spinning Step"by pressing "Jump" key. Summon a Hand of Death to attack enemy, and evade enemy's attack by jumping backwards. After that, "Ghost Kick" or "Phantom's Rage" can be used while in Air. After hitting a target up to 3 times, the damage will be reduced to a 30% only. Grant invincibility status while jumping. Dark elemental, Magical attack.
After casting, this skill cannot be cancelled. HP will be reduced gradually to boost attack. If HP is lower than 1, this effect will disappear automatically.
Lv1: Mag attack 15% inc, HP is reduced by 9 every 2sec.
Lv2: Mag attack 17% inc, HP is reduced by 17 every 2sec.
Stigma of Curse
Throw Curse Talisman to attack enemy, Targets will be "Imprinted". After that, certain skills will automatically hit Imprinted targets. If this skill is used again, the previous Imprint status will be cancelled. Dark elemental, magical dmg. Range 7m.
Lv1: 152%+38. Duration 17sec.
Lv8: 232%+2677. Duration 20sec. After hitting the target, press "Normal Attack" to induce additional 20% more damage.
Summon a Wolf Soul and attack enemy. The Wolf Soul will howl and induce "Curse" status on surrouding targets. Dark elemental, mag dmg. Curse status will cause dmg of 50% mag attack. Curse effect cooldown 1sec. Duration 17sec.
Summon a portal which connects to the Spirit World. The portal will open for a certain duration and Spirits which will inflict "Curse" status will be released from the portal to attack enemies. If there are "Imprinted" targets, the amount of spirits released will be increased by that amount. Dark elemental. mag dmg. Curse status will induce damage of 50% mag attack. Curse status cooldown 1 sec. Range 10m.
Lv1: 251%+248 each
Lv7: 321%+4890 each
Throw 3 paper snakes to attack enemy. Targets will receive continous damage over time, and "Delay" status will be induced. Dark elemental, magical dmg. "Delay" status causes 30% movement speed reduction, but it will recover to 100%. Range 7 m.
Lv1: 58%+11, duration 5sec.
Lv12: 90%+1340, duration 7sec.
Throw 4 bird-shaped talisman in the frontal direction to attack enemy and induce "Curse" status on them. Cursed targets will deplete Hp whenever they attack. Curse status can be stacked up to 5x. If the target also has "Imprinted" status, the Curse count will be increased by the same amount as the imprint status. Each talisman deal dark magical dmg. Curse status also deal dmg of 50% mag att. Curse effect CD 1 sec, range 7 m.
Lv1: 50%+7 each.
Lv12: 74%+1185 each.
If Imprinted targets are within 20m from the caster, this skill can be activated. Summon a voodoo doll in front of each target with Imprinted status. The voodoo will attack the corresponding target with imprint status. The voodoo dolls have similar ability as their targets, but their damage are increased.
Lv1: 10% dmg increase. duration 10sec.
Lv4: 25% dmg increase. duration 13sec.
"Cursed" target will receive additional dmg.
Lv1: Paralyze resist reduce by 15%, dark resist reduce by 10%
Lv2: Paralyze resist reduce by 20%, dark resist reduce by 15%
Create a force field around herself to boost allies stats and reduce enemies ones while dealing dmg. Within the force field, the caster will not attract any aggro from monsters. Dark elemental dmg.
Lv1: 234%+295. Party members' attack is boosted by 20% and enemies' attack is reduced by 10 %
Lv3: 249%+3822. Party members' attack is boosted by 30% and enemies' attack is reduced by 20 %
Summon a soul-absorbing zone in the frontal direction and inflict "Delay" status on surrounding enemies. When it has absorbed enough souls, a Skull Dragon will be summoned from the dark zone and deal huge damage to the surrouding. Dark elemental, mag dmg. Delay status causes 30% movement speed reduction, but it will recover 100%. Duration 4 sec. Cursed target will receive 30% additional dmg.
Summon spirit to posses herself. Become invincible for a certain duration, with speed increase. While summoning, any enemies which come close will receive high dmg. Dark mag attack. Speed increase x%. Duration y%.
Note: There are some problems with Phantom's Avenger and thus will not be shown here.
Summon spirit to posses all party members, so that they may enjoy the joy of battle.
Lv1: Recover party members' HP equal to 2% of the dmg dealt to enemies, duration 20 sec.
Phantom Claw EX
Strength "Phantom Claw" skill. 3rd and 4th hit attack will have knockback effect. Grant 30% more dmg to the skill.
Summon a spirit zone some distance in front. Hand of Death will attack the enemies in the zone. Dark elemental mag dmg.
Specter of Pain
Summon Specter of Pain and pierce targets to deal dmg. Induce "Spirit Curse" status, which will explode to deal additional dmg if stacked up to 3. Dark elemental mag dmg. Spirit Curse duration 15 sec. Range 10m.
Lv1: 144%+2988. Additional damage 100%.
Spirit Paper EX
Strengthen "Spirit Paper" skill. Add 2 more Bird-shaped Curse. If the target is "Imprinted", add another Bird-shaped curse. Deal 30% explosive dmg to surrounding when target is hit.
Summon Grudge Spirit, which use Scream of Pain to dmg frontal enemies. Targets will not be able to deal critical damage. The caster critical rate and crit resist will be boosted. Dark elemental dmg. Crit resist reduce by x%, and attacking the target, crit rate increase by y%. Duration z sec
Note: There are some problems with Ghost Scream and thus will not be shown here.
Edited by AxwEnG, 02 October 2012 - 12:06 AM.