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Gear Suffix For A Pure Pvp Gladiator?


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#1 Seiv

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Posted 06 September 2012 - 07:31 PM

^Topic

Sorry if this question had been asked many times. Thanks in advance~

#2 Mark_Imon

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Posted 06 September 2012 - 08:40 PM

Suffix Choice



I will not add the suffix for armors, simply cause it differs from poor to expensive build, for example:

A player without much money should go for:
  • Helmet (Windswept)
  • Shirt (Windswept)
  • Pants (Windswept)
  • Gloves (Will)
  • Boots (Windswept)
If you now ask why? Simply cause he wants as much crit as he possibly could get.

On the other hand a player with much more money could go all STR/Bear and get his critical with 3rd Stat Plates.

Now for the actual Weapon Suffix:
  • Main Weapon (Windswept) [Could help any class, more critical]
  • Sub Weapon (Impregnable) [Help's every class that uses Patk Skills]
A Warrior lacks team support as we all know, so why not help other team members. Crit doesn't ignore Defense anymore, so impregnable gives us and all other Patk users a great way to improve our damage even more.



Gear Choices



This also depends on the player and how rich he is, but let me get you some good equipment choices:
  • Full Totem
  • 5 Armor Pieces of Totem Set + Pvp Weapons
  • 5 Armor Pieces of Totem + A Grade Weapons
Do note that normal A Grade isn't worth your'e time and effort. As time passes by the materials will get less expensive and you will change again.(most likely)

The potentials on each armor piece should Str, Agi, HP for maximum output.



Accessory



This is again a matter of money, for example:
If you have full totem gear you wanna get the additional FD from apocalypse accessory.
There are some people out there that go without any Final damage and they can get their hands on the new skill accessory that gives alot of stats (good for critical).

Choices for Skill Accessorys are:
  • Necklace (Evasion Slash) I strongly recommend that, cause the growth is amazing.
  • Earring (Triple Slash) You can ignore Earring
  • Ring (Finishing Attack)
  • Ring (Provoking Slam)

THIS IS FROM TRISHULA's PVE BUILD i think its almost the same for compe off pvp

#3 Seiv

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Posted 06 September 2012 - 11:22 PM

Holy smokes that was very informative. Thanks~ :)

#4 Mark_Imon

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Posted 07 September 2012 - 03:42 AM

lets improve it a bit

GEARS

credits to trishuna im just adding up a little twich and explanations for them...

Enchantment Plates

Destructive << physical damage
Bear <<< str adds up paralyze and physical damage
Windswept <<< agi adds up critical and an ample of physical damage
Healthy <<< vit adds up hp
Life <<< increases your hp pool
Fatal <<< increase your critical chance
Impregnable <<< increases your defense
Ultimate <<< final damage for rich builds
Barrage <<< if your build is not entirely fd there is no point adding up fd right? so you'll add up more defense and the only defense left to pump up is magic def
Paralyze <<< in compe off paralyze is a dangerous skill it makes that opponent experience a permanent heavy state pumping this added up with bear set is pretty AWESOME

Suffix Choice

I find trishunas reasoning ideal for this, youd take up only one route as a Gladiator, and that is MORE DAMAGE AND MORE CRITICAL CHANCE and what better way to categorize them but the difference of the RICH AND THE POOR

POOR to AVERAGE


Helmet (Windswept)
Shirt (Windswept)
Pants (Windswept)
Gloves (Will) << there is no wind for gloves sadly :(
Boots (Windswept)

the suffix for armors are most likely needed for the stats that they give and not the procs they offer

Having wind means getting crit and an ample of increase in attack and as what ive said the critical boosting is essential for gladiators

For weapon suffix on the other hand procs are needed for group and additional offense amplification...
unlike in t3 on t4 proc stacking doesnt work anymore so even though you'd like to go for double windswept its impractical..

Main Weapon (Windswept)  <<< more chances to crit
Sub Weapon (Impregnable) <<< melee classes need this to improve their offense


RICH

FULL TOTEM SET FTW all BEAR <<< maximizing damage output is essential for our class and since you dont have problems for the crit chance (rely on the 3rd stat heralds) you'd like to pump up your damage as high as possible and you add up paralyze effect for pvp compe off!!!

Get 3rd stat critical for your heralds mentioned above

Honestly if you cant afford having totem parts but youre planning to collect them as the price go down ( like me XD) just stack up all the gold you have collect all the codes you might need and concentrate on having high upgrade blue set weapons/armor with highest possible damage/critical chance Getting epic weapons however could boost your damage well however if you'll be aiming for that why not go for totem instead?

Accessory

Accesories are categorize into three actually, for the poor ones they might get high agi, fatal access while the average ones go for skill rings, the rich ones however go for FD rings such as REV APOC and so so....

Choices for Skill Accessories are stated above....

Necklace (Evasion Slash) <<< high damage increase for level 3 evasion slash
Earring (Triple Slash) <<< the only great skill for earring
Ring (Finishing Attack) <<< high damage increase like evasion slash
Ring (Provoking Slam) <<< higher level makes higher amplification and added boost to overall dps

Gear OPTS

For armors people usually go for

HP
AGI
STR

For weapons

ATTACK%
CRIT
STR
AGI

Note: this goes according to what stat to prioritize...

#5 IxZheon

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Posted 07 September 2012 - 10:12 PM

is it for pvp or pve??
(sorry)

#6 Mark_Imon

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Posted 07 September 2012 - 10:17 PM

View PostIxZheon, on 07 September 2012 - 10:12 PM, said:

is it for pvp or pve??
(sorry)

if you really want to excel in pvp

FULL FD SET 3rd stat crit for heralds with str agi hp attack crit% potents....

YES if you want to be great in pvp you need the best equips that exist...

and the guide above is yes, for both pve and pvp

#7 FlamingTaco

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Posted 07 September 2012 - 10:18 PM

why does the guides above sound more to pve

#8 Spectator

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Posted 07 September 2012 - 10:24 PM

View PostFlamingTaco, on 07 September 2012 - 10:18 PM, said:

why does the guides above sound more to pve

perhaps he prioritize wind more for crit dam in both pvp and pve rather than focusing on paralyze and no crit in for pve pvp...

see he said the pvp compe off mode is only for the rich and the gears he want for pvp are bear with 3rd stat crit heralds fd...etc. (mad)

#9 Mark_Imon

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Posted 08 September 2012 - 03:15 PM

View PostSpectator, on 07 September 2012 - 10:24 PM, said:

perhaps he prioritize wind more for crit dam in both pvp and pve rather than focusing on paralyze and no crit in for pve pvp...

see he said the pvp compe off mode is only for the rich and the gears he want for pvp are bear with 3rd stat crit heralds fd...etc. (mad)

precisely however if you really wanted to pvp compe off and cant afford those fd gears, then have a mix for both wind and bear suffixes...just to balance both crit and paralyze effects