.. for new acrobats to learn picking up acro PvP!
Many times I see acrobats who memorize/imitate certain fixed combos without actually grasping the foundation of comboing. Like chaining CK right after SV but not considering the risk of being hit by wake attack if the opponent isn't lifted high enough (could be done by casting KnS/Low Spin Kick/SK in between or casting CK midway SV). Or hitting CK by circling around and losing many hits because the enemy is lifted too high.
A little to add regarding the height levels:
When comboing, you'd like to have the feather (aka opponent) falling or changing levels smoothly.
Eg: 2 (mid) > 3 (high) > 2 (mid) > 1 (ground) > 2 (mid) > etc etc.
- By doing this you can chain your skills more smoothly and not waste potential hits/damage; CK (2 > 2 > 3 > 2 > 1), BK EX + Lift + Pounce ( 2 > 3 > 3 > 2 > 2/1)
- The exception to change the target from extreme levels (3 to 1 or vice versa) is if you have skills that can do just that; ED (3/2 > 1), ED EX (3/2 > 1 > 2), Moon Kick (3/2 > 1 > 2 > 3), etc
Every time the oppoent drops to the ground, pick it up ASAP and bring it back to the higher levels to avoid the opponent to retaliate with wake attack
And nice work
Vareona, I need your help. I know you're a Windwalker so could you do the honor of demonstrating every possible concept from this guide that will also be applicable with Windwalkers (be it basic or advanced)? I couldn't check them out for my self since I only got one character and it is a Tempest. I just couldn't find time to raise a level 60 Windwalker. Please do the honor. I know there will be more helpful and cooler stuffs given that you have showtime. (love)
Edited by TheWarriorHero, 29 September 2013 - 07:43 AM.