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[Conceptual Guide] Understanding Your Combos: Progressive Conceptual Guide For Acrobats


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#41 Meteorite

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Posted 06 October 2013 - 08:22 AM

View Postgongtie1, on 06 October 2013 - 01:41 AM, said:

so was there a lift? srry the video was unclear.

@Vareona. I was referring to warrior's video, not yours, srry i didnt specify

There was a lift because you cannot lift a downed enemy with just using CK. In other words, the first kicks of CK can't hit the downed enemy which gives an opening for your opponent. Either you cancel CK or wait for the launching part.

Edited by Meteorite, 06 October 2013 - 08:24 AM.


#42 Vareona

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Posted 06 October 2013 - 09:03 AM

Also just like falling state, a knocked down target should have zero SA, bot or not.

#43 Malygris

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Posted 07 October 2013 - 09:04 PM

View PostTheWarriorHero, on 03 October 2013 - 11:33 AM, said:





Check this out. I couldn't play lately because it's too laggy and I get so many evil haters cursing and trashtalking me in game. Haha. But try to observe what Timeless had done here.

View PostVareona, on 03 October 2013 - 04:41 PM, said:

Basically use it on low SA opponent (150x2 SA break), which will then induce heavy flinch state. After that you can do similar tricks as with multi shot, like twin shot or two normal attacks for knock down,  pulling with the usual binding shot, hitting with spiral kick (will knock down opponent upon full hit) or straight lift with the EX version for WW's, or even eagle dive/ed ex.

I believe Falala used many heavy flinch tricks on his showmatch with Kyame and Axire, so you can check those out.

And here's a recording of my combo practice. I did have some mistakes due to slight lag, and sorry for the low res (sorry)


what breath-taking accuracy! (oo)
i'm afraid that will take me a very long while - if at all - to reach that kind of level. (:[)

#44 gongtie1

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Posted 08 October 2013 - 06:41 PM

View PostMeteorite, on 06 October 2013 - 08:22 AM, said:



There was a lift because you cannot lift a downed enemy with just using CK. In other words, the first kicks of CK can't hit the downed enemy which gives an opening for your opponent. Either you cancel CK or wait for the launching part.
i get your point but i didnt see a actual lift drom the shot. after knockdwn. the opponent will auto standup after awhile. its possible that the cyclone kixk hit him at that instance. so i m confirming with him if he saw a lift. its very easy to see. jus tell me of there is a dmg. if there isnt means it didnt hit

#45 TheWarriorHero

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Posted 09 October 2013 - 06:44 AM

View Postgongtie1, on 08 October 2013 - 06:41 PM, said:

i get your point but i didnt see a actual lift drom the shot. after knockdwn. the opponent will auto standup after awhile. its possible that the cyclone kixk hit him at that instance. so i m confirming with him if he saw a lift. its very easy to see. jus tell me of there is a dmg. if there isnt means it didnt hit


(:>)


ah.. it feels so good to live in peace.

Edited by TheWarriorHero, 14 October 2013 - 07:56 AM.


#46 Malygris

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Posted 14 October 2013 - 06:39 AM

this guide is pinned! woohoo!

#47 TheWarriorHero

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Posted 14 October 2013 - 07:58 AM

View PostMalygris, on 14 October 2013 - 06:39 AM, said:

this guide is pinned! woohoo!

Yehey! This inspires me to add more stuffs!!

Thanks to the Moderators Malygris and Vareona!

#48 Malygris

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Posted 14 October 2013 - 08:03 AM

errr... wait, am not a moderator. (:D)

#49 Vareona

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Posted 15 October 2013 - 08:04 PM

View PostMalygris, on 14 October 2013 - 08:03 AM, said:

errr... wait, am not a moderator. br=
I think he meant to put some commas (shame)

Anyways, grats for the pin! (:])

#50 Bonzomi

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Posted 16 October 2013 - 01:00 AM

I've got a few questions mainly on bouncing the enemy off the ground, and utilizing that normal aerial shot to chain with various other combos.

First off, how do you chain cyclone kick with eagle dive? I mean, I've been trying countless of times, and I only got it right a few times. Every other time, the enemy seems to have stopped bouncing when the first kick started.

Then, there's the normal aerial shot -> Tumble -> Chain Trampoline -> Air pounce , it just seems like you got it to bounce higher that usual.... I can only air pounce at a very low altitude....

Also there's the Hurricane Dance -> Tumble -> Chain Trampoline -> Air Pounce, this one is just beyond me, I just tend to fly way off the target.

#51 kistral

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Posted 16 October 2013 - 01:30 AM

gratz!!

#52 TheWarriorHero

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Posted 16 October 2013 - 06:10 AM

View PostMalygris, on 14 October 2013 - 08:03 AM, said:

errr... wait, am not a moderator. br=

Haha, I forgot to put comma. (:D)

But extending my gratitude to you and Vareona for the pinning of this humble post. (<3)

#53 Meteorite

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Posted 16 October 2013 - 07:57 AM

At Archer Section, it seems like I don't see any pure PvP Acrobat skill builds. I'm gonna like create my own and enlighten others. Do you think it's fine? (:])

#54 Sdeezy

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Posted 16 October 2013 - 10:19 AM

View PostVareona, on 03 October 2013 - 04:41 PM, said:

Basically use it on low SA opponent (150x2 SA break), which will then induce heavy flinch state. After that you can do similar tricks as with multi shot, like twin shot or two normal attacks for knock down,  pulling with the usual binding shot, hitting with spiral kick (will knock down opponent upon full hit) or straight lift with the EX version for WW's, or even eagle dive/ed ex.

I believe Falala used many heavy flinch tricks on his showmatch with Kyame and Axire, so you can check those out.

And here's a recording of my combo practice. I did have some mistakes due to slight lag, and sorry for the low res (sorry)


Been trying to do that circle shot wall bounce then spirit shot for the lulz XD

#55 TheWarriorHero

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Posted 16 October 2013 - 10:27 AM

View PostBonzomi, on 16 October 2013 - 01:00 AM, said:

I've got a few questions mainly on bouncing the enemy off the ground, and utilizing that normal aerial shot to chain with various other combos.

First off, how do you chain cyclone kick with eagle dive? I mean, I've been trying countless of times, and I only got it right a few times. Every other time, the enemy seems to have stopped bouncing when the first kick started.

Then, there's the normal aerial shot -> Tumble -> Chain Trampoline -> Air pounce , it just seems like you got it to bounce higher that usual.... I can only air pounce at a very low altitude....

Also there's the Hurricane Dance -> Tumble -> Chain Trampoline -> Air Pounce, this one is just beyond me, I just tend to fly way off the target.

On that eagle dive thing, although it seems really irrelevant in real fight given the difficulty of its timing and accuracy, you just need to make the dive as soft as possible while landin as close as possible to your opponent. It's more of a feeling out thing than perfect execution; something I really couldn't explain my self. (shame)

But that aerial normal attack drop shot, its all about timing. I tried it before in real pvp scenes and it really worked. Just get its timing and envision a soft drop shot on a falling or flat opponent.

And that hurricane dance thing, the trick is to keep envisioning the enemy at the center of your motion while executing the chain Trampoline and be sure to rotate your mouse swiftly.

But honestly, most of these things are really hard to do in pvp and I only included it to add more appeal and twist while emphasizing the different heights/levels of your combo.

Thanks for dropping by, (peace)

#56 TheWarriorHero

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Posted 16 October 2013 - 10:32 AM

View Postkistral, on 16 October 2013 - 01:30 AM, said:

gratz!!

Thanks kristal.

View PostMeteorite, on 16 October 2013 - 07:57 AM, said:

At Archer Section, it seems like I don't see any pure PvP Acrobat skill builds. I'm gonna like create my own and enlighten others. Do you think it's fine? (:])

It's really fine. Everything informative would be really great.
Also, I'm thinking of including the concepts of baiting and exhausting an opponent's aerial evasion... You might want to do that too. It will be a great one.

View PostVareona, on 15 October 2013 - 08:04 PM, said:

I think he meant to put some commas (shame)

Anyways, grats for the pin! (:])


Thank you Vareona! Wouldn't happen without your WW's demonstration!
You made it happen!

#57 darkflame749

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Posted 16 October 2013 - 07:18 PM

grats on pin =)

#58 TheWarriorHero

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Posted 17 October 2013 - 05:59 AM

View Postdarkflame749, on 16 October 2013 - 07:18 PM, said:

grats on pin =)

thank you. (:])

#59 Meteorite

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Posted 17 October 2013 - 09:56 PM

View PostTheWarriorHero, on 16 October 2013 - 10:32 AM, said:

It's really fine. Everything informative would be really great.
Also, I'm thinking of including the concepts of baiting and exhausting an opponent's aerial evasion... You might want to do that too. It will be a great one.

Nah, I'm more on infinite combo arts, but I lack at baiting evasions. (shame)

Demn Lag is hindering me to master the wasting of opponent's evasions. (mad)

#60 TheWarriorHero

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Posted 18 October 2013 - 03:34 PM

View PostMeteorite, on 17 October 2013 - 09:56 PM, said:

Nah, I'm more on infinite combo arts, but I lack at baiting evasions. (shame)

Demn Lag is hindering me to master the wasting of opponent's evasions. (mad)

That lag all started after that late September patch. I too am affected by this and my tempest dies without even knowing what hit her. Haha

Edited by TheWarriorHero, 18 October 2013 - 03:34 PM.