GreyRobin, on 04 October 2016 - 02:25 PM, said:
TOEXI is NOT a bug.........GSphere hits multiple times, and therefor resets the CD multiple times. Just because YOU lag or are unable to consistently double-cast does not mean that it's a bug. I'll give you an analogy so you can understand how it works.
When you use a dark skill with multiple hits, like GB, it causes the 10s +30% dark buff to refresh it's duration on each hit. This means that if you throw out GB parallel to the ground, it will move through the boss, then explode, possibly hitting 5 times. The entire attack will last 2-3s from time of cast. At the end of the last explosion, you can see that the dark buff will still say that it has a 10s duration.
The same is true for Exi. The skill's CD is reset EVERY hit of GSphere. This means that if GSphere hits 4x, that the exi cd is reset 4x. If you were to cast Exi on the very first hit of GSphere, then you can have the exi reset AGAIN on the 2nd/3rd/4th hits of GSphere.
Like I said, use broken weapons with no crit or dmg or anything, and you will see that RCing GS with +20% damage plate does almost 2x more than ulti. This wouldn't be the case if it only did 14k%% like you claim. Furthermore, EX does a tremendous amount more than non EX, which I checked out when I reset my skills.
Here is my test:
First I showed that gravity sphere deals 4 hits. Then i showed that one full triple orbs deals 24 hits.
One triple orbs + gravity sphere will obviously deal 28 hits. If triple orbs double cast is really working, it should deal 52 hits( 24 + 24 + 4), which wasn't the case. Even with the double cast, it only reach a 28 hit combo.
I also casted them separately on the video below to show that the second one doesn't deal damage.
If you are still not convinced, you should try it yourself and see if you can reach the 52 hit combo.
Normal Gravity switch deals 3 hits of 20% board damage and a 4th hit of 40% board damage. The 150% bonus for lowest HP is applied on the last hit and appears as 3 extra hits of 50% board damage.
On ex version, the 80% bonus for clicking will be applied on the last hit as well, and will change the 40% hit into 2 hits of 60% damage.
So the skill's skeleton is:
0.2 > 0.2 > 0.2 >(click) > 0.6 > 0.6 > 0.5 > 0.5 > 0.5 (8 hit combo)
Class mastery will be applied on every hit and will appear as a + damage:
656.6%(+196.98%) > 656.6%(+196.98%) > 656.6%(+196.98%) >(Click) > 1969.8%(+ 590.94%) > 1969.8%(+ 590.94%) > 1641.5%(+492,45%) > 1641,5%(+492,45%) > 1641,5%(+492,45%)
Edited by Naos, 06 October 2016 - 08:16 AM.