Xenocho, on 09 April 2016 - 08:46 PM, said:
Using the ECJ is recommended, mainly due to GM having -20% ele resist using Chemical Grenade. Elemental conversion calculation is similar to FD, so it can increase your damage output quite significantly.
All elements are the same now, but dark and light benefit from skill rings which have light and dark attack (Up to 9.54% using 80U skill rings of 4.77% each). Stacking light attack also increases Mecha Shock damage slightly, but its not a significant source of DPS.
If you are doing RDN content, consider using ice since a majority of the bosses in RDN have 0 ice resist, making it do more damage than the other elements.
It's a pleasure. You're welcome.
Thank you for the reply. It is really helpful.
My goal is to complete the RDN content, so yeah I shall go for the ice route.
For the weapons, do you recommend me to go for +10 nightmare weapons (soon nightmare unique?) or +10 unique RDN weapons..
I am thinking using standard accs until 90 skill accs come to here.
As for the skill build, I managed to cap my GM just before and copy pasta your skill build. What skill do you recommend me to dump the remaining sp??
Side note: your videos really help me to learn GM's gameplay since that now I have access to all the skills needed (lvl 90 now). Really want to thank you once more for the guide and the videos