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Nindja's [93-Cap Pve Build] Destroyer/barbarian->Terminator/berserker


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#1 Nindja

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Posted 03 May 2016 - 08:22 PM

Introduction
Spoiler

Okay, let's start... Firstly i want to say few things about the both merc classes, who just got 93 awakening revamps.
The different between Barbarian and Destroyer is - Barbarian>DPS, Destroyer> Tank/DPS
That's what u need to remember. The Skill builds between both classes are now totally different with the recent patches.

Now lets move to my personal builds.

Destroyer

Posting 2 builds that I'm going to use now:

For raid/tanking/dungeon grinding
Merc  - dash blow, air sweep are optional. Devastating, Cyclone Axe for extra iframe
Additional important change: If you are planning to run IDN HC, better swap Havoc for Devistating for removing berserk status on 2nd boss.
Posted Image

My IDN Normal/HC build:
https://dnskillsim.h...----00-----0--0

Plates to use:
Charging howl CD, Flying Swing DMG, Circle Bomb DMG / + Optional MH dmg/cd Rolling attack DMG/Taunting howl debuff 50%

Techniques:
Nec>Circle bomb - High Vit option, or 1k hybrid with Vit and Bear
Earning> Rolling attack or Flying swing( only if u don't have skill +1 on cash weapon) Vit + Fire/Ice elemetal preferably or 93lv elemental earning
Ring: Malestrom howl/MP rec/skills -will leave that to ppl personal option, stats to craft - Crt + Vit or Crt + ele attack %

If you want more DPS, don't unlock Awakened MH
Posted Image


Skill Plates:
Flying Swing DMG, Circle bomb DMG, Maelstrom howl dmg, Rolling Attack dmg



Some extra info:
Circle bomb EX 'S' key got fixed, dmg doubled now is one of the main dps skills
Your class mastery I/II works, so go ahead and pump some VIT
Maelstrom Howl now can be increased to lv15!
Your main Stats remains VIT/STR
Taunting howl is stacking with normal debuff layers

Heraldry's: Health, Vitality, Bear, Wind, Fatal, Destruction, Shining, Tent + Ultimate, Concentration, Attack plate if you have cash slots
Talismans: Ultimate(if you have FD)>Vitatlity>Destruction>Bear/Wind>Tent>Shining>Life>Fatal
Cash Skill Heraldy: Flying Swing for +21lv, to boost your dmg
Jades: 5/9life jade (most vit gave ones) + STR/INT(depends if you want to be tankier or deal dmg)  or Vit + STR 90-93lv jade

Videos
All my Destroyer Videos from 50-90 cap on any content.
https://www.youtube....7CdKO7h&index=1



And for Last: After all this long time, we received a buff that gonna make the class more funny to play, change this all discrimination and able to get you a spot as Tank or dps in raid parties,

Quote



Mercenary

Flying Swing: 1960% > 2580% (PVE)
Punishing Swing: 1148% > 1463% (PVE)
Ring Bombs: 1281% > 2226% (PVE)
Rolling Attack
– 10 [Fury] consumption added (PVE, PVP)
– Level 1 CD is increased to 25 sec. (PVE)
– Max level CD 13 sec.

Stomp: 605% > 857% (PVE)
Demolition Fist: 1048% > 1712% (PVE)
Circle Swing: 1556% > 1993% (PVE)
Whirlwind: 1707% > 2510% (PVE)
Battle Howl
– PVE: Attack increase 10%, Critical increase 15%
– PVP: Attack increase 5%, Critical increase 10%

Crisis Howl
– gain 10 [Fury] after casting (PVE, PVP)
– skill can be learned after Level 18.  (PVE, PVP)

Iron Skin
– damage reduction effect is removed  (PVE, PVP)
– duration is reduced to 18 sec  (PVE, PVP)
– CD is changed to 35 sec (PVE), 60 sec (PVP)

Highlander
– Survival under low HP effect is removed. (PVE, PVP)
– Consume 30% HP to gain 50 [Fury]  (PVE, PVP)
– CD is changed to 60 sec (PVE)

Taunting Howl
– Aggro increase and critical reduction effect are removed (PVE, PVP)
– induce 20% damage debuff, duration 10 sec. (PVE, PVP)

Havoc Howl
– Max HP increase effect is removed (PVE, PVP)
– [Fury] consumption added (PVE, PVP)
– Grant invincibility while casting. (PVE, PVP)

Resentment
– name of Toughness is changed; all existing effect is removed (PVE, PVP)
– gain1 [Fury] every 2 sec, up to max 50.
– each [Fury] increases 1% STR and 0.4% damage reduction
– can be learned after Level 18


Destroyer

Charging Howl
– added cool down charging effect (PVE)
– [Fury] consumption added (PVE, PVP)
– CD is reduced to 10 sec (PVE)

Maelstrom Howl
– [Fury] consumption added (PVE, PVP)
– Additional attack from VIT is removed (PVE, PVP)

Flying Swing EX: Gain [Fury] when you hit enemies (PVE, PVP)
Class Mastery II
– Attack increase from VIT is removed (PVE, PVP)

– Added attack increase effect (PVE, PVP):
Class Mastery I
– During the buff duration of Battle Howl, grant bonus max HP based on VIT
– Grant HP recovery every 2 sec after using Highlander

Class Mastery II: grant bonus attack based on VIT
[Awakening Passive] Hammer Mastery
– name is changed to Weapon Mastery
– the effect is valid even without equipping hammer.

Crash Mode
– CD is changed to 8 sec
– duration is changed to 15 sec
– grant additional crit
– grant Hp recovery every 2 sec
– Normal attack: 1255% > 3250%
– Special attack: 1004% > 2600%

[Awakening Passive] Howl Charging: press special attack to trigger self buff





Barbarian

My personal skill build right now:



Posted Image
Posted Image

Posted Image

Skill plates stay as:
WW DMG, Circle Swing DMG, last 2 plates are optimal Dash kick CD, Havoc CD, iron skin, Demo fist DMG/Stomp dmg

My IDN HC build
Posted Image


PVE/PVP Hybrid skill build
Posted Image




Must Skill Acc: Circle Swing, whirlwind, bone crash

Additional info: Compare to our brother, Destroyer that received many positive buffs, Barbarian at other hand got some kind of nerf and also boost. Nerf side is getting remove the best dmg debuff from demo fist which could be stackable on top of taunting howl. Remove of insane STR stacking from low health that provides almost 2-3x dmg increase and also critical dmg cap. Nerf of the super armor buffs/utility skills are very bad also for them. As for the boost, good thing is no need to play riskly anymore at raid or nests, easy circle swings almost all the time, dmg from whirlwind is decent now, bone crash with high % of dmg and abusing the CD reset of the skill with dash kick. The new barbarian playstyle request some training to increase his dps, and believe me that 3x circle swings do a tons of dmg at bursting times.


Videos:
https://www.youtube....=Zzv0KnbZzNU��- triple ultimate circle swing
https://www.youtube....u1pbmyqYKDI7wqw


+PS
Pre 90lv cap PVE build for Barbs,  Edited main page, added some stuff for the builds.
http://i.imgur.com/YOkvKMY.png?1
Optimal: You can take out points if u want from Highlander/Punishing swing and invest to Demo Fist or other preferable skills.




-93lv barbarian changes:


Quote

Offend Hit
– Existing effect is removed (PVE, PVP)
– Gain 5 [Fury] when Barbarian’s main skills hit enemies (PVE, PVP)
Bone Crash
– 1312% > 4342% (PVE)
– Bone Break effect is changed to damage over time; 5 ticks of damage;1 tick every 2 sec. (PVE, PVP); each tick damage 500%.
– attack increase from STR is removed (PVE, PVP)
Class Mastery I
– Existing effect is removed (PVE, PVP)
– Each [Fury] increase 1% Final Damage  (PVE, PVP)
– added 18% attack increase effect (PVE, PVP)
Class Mastery II
– Circle Swing INS is removed (PVE, PVP)
– When Dash Kick is cast, Bone Crash Instant can be used. (PVE, PVP)
– When Dash Kick hits enemies, Bone Crash CD is reduced.
– Bone Crash INS & Bone Crash EX share CD.
Circle Swing EX
– the effect of gaining [Fury] after using Taunting Howl is removed (PVE, PVP)
–  CD is reduced to 12 sec (PVE)
– Press Normal Attack button while casting Circle Swing and consume 30 [Fury] to cast Fury Circle Swing.
– PVE: Fury Circle Swing damage – 500%, additional swing damage – 200%
– PVP: Fury Circle Swing damage – 150%, additional swing damage – 100%


Edited by Nindja, Yesterday, 11:12 PM.


#2 Nindja

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Posted 03 May 2016 - 08:23 PM

Reserved + have to edit the first post.

#3 Jack22

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Posted 04 May 2016 - 05:47 PM

thanks for the destroyer build
was really helpful
but why lvl6 circle break?

#4 Nindja

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Posted 04 May 2016 - 06:35 PM

Just have to fill the spare points, you can go for Rising slash, dash kick or even sweeping kick.

#5 Frosty112

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Posted 27 May 2016 - 10:02 PM

Should I use bear jades ? since vit and hp % are added unto wind , bear and int jades or should I go with wind jades for critical ?

#6 Nindja

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Posted 27 May 2016 - 10:41 PM

If you lack critical, also you are using 90lv set with 1 slot, then go for Agi + Vit

#7 Frosty112

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Posted 28 May 2016 - 12:44 PM

thanks nindja !

#8 Arceltius

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Posted 17 July 2016 - 05:19 PM

My english bad hope you still understand!
Can i ask why most of Destroyer using Axe not Hammer ? Pls open my mine
Thank you

#9 Nindja

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Posted 20 July 2016 - 12:01 AM

Easy for combo and more critical, but that's outdated. New weapons have same attack power/critical.
So it's only personal preference nowaday.

#10 Arceltius

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Posted 29 July 2016 - 12:19 PM

which ele should i use for 33 ?

#11 Nindja

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Posted 03 August 2016 - 02:57 AM

33 what? I would use hammer for 69.

#12 Eud

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Posted 17 August 2016 - 10:37 PM

hi from dn sea here :), heard you compared barba and destro dps with similar stats, how'd it go? just curious (:>)

#13 Nindja

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Posted 18 August 2016 - 12:02 AM

Depends where, long distance nests such as IDN i have better dps results with a destroyer. At normal nests, i would prefer Barb, since with good debuffs and luck anything dies before it does the mechanic.

#14 Nindja

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Posted 01 September 2016 - 09:08 AM

EDIT: While was editing my post with pleasure from hours, suddenly my page crashed and everything got rekt, so I'be working on again next days, for now I'm posting skill build and info for those who can't wait.

Destroyer

Posting 2 builds that I'm going to use now:

For raid/tanking/dungeon grinding
Merc  - dash blow, air sweep are optional. Devastating, Cyclone Axe for extra iframe
Posted Image

Plates to use:
Charging howl CD, Flying Swing DMG, Circle Bomb DMG / + Optional MH dmg/cd Rolling attack DMG/Taunting howl debuff 50%

Techniques:
Nec>Circle bomb, Earning> Rolling attack or Flying swing( only if u don't have skill +1 on cash weapon)

If you want more DPS, don't unlock Awakened MH
Posted Image

Plates: Flying Swing DMG, Circle bomb DMG, Maelstrom howl dmg, Rolling Attack dmg



Some extra info:
Circle bomb EX 'S' key got fixed, dmg doubled now is one of the main dps skills
Your class mastery I/II works, so go ahead and pump some VIT
Maelstrom Howl now can be increased to lv15!
Your main Stats remains VIT/STR
Taunting howl is stacking with normal debuff layers

My personal skill rotation as:
Tank: Punishing Swing>Charging howl>Taunting Howl>Maelstrom Howl>Circle bomb EX + Flying swing combo>Flying swing ex  ===> Repeat + Rolling Attack to escape from dangerous situations
DPS: Charging howl>Taunting Howl>Maelstrom Howl>Circle Bomb + Flying swing INS>Flying Swing EX>Punishing swing or Rolling attack


Barbarian

Add change info about the build: You can take out Flying swing and add Devitalizing if you planning  to run IDN HC.

Posted Image
Posted Image

Posted Image

Skill plates stay as:
WW DMG/ Demo fist DMG, Circle Swing DMG, last plate is optimal Dash kick CD, Stomp dmg, Devastating CD

Edited by Nindja, 04 October 2016 - 11:19 PM.


#15 Eud

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Posted 01 September 2016 - 04:49 PM

Q> so vit stacking dmg will add to blue or green patk?

#16 Nindja

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Posted 01 September 2016 - 07:56 PM

Blue, if you mean do u get Raid dmg cap easy - yes you do.

#17 OPLAZ

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Posted 05 September 2016 - 12:52 AM

you cant use devastating awakening on barb of you dont have it lvl 4

Posted Image

Edited by OPLAZ, 05 September 2016 - 12:58 AM.


#18 Nindja

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Posted 05 September 2016 - 08:46 AM

Thanks for the correction!
Edit my first post, but due to warrior bug I couldn't awake my barb yet and there is so much to talk about the class after the recent changes.

#19 OPLAZ

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Posted 05 September 2016 - 03:57 PM

yeah its really hard, i cant awake my barb too, just saw that on skill simulator

#20 OPLAZ

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Posted 07 September 2016 - 03:58 PM

I think after warrior awakening Highlander is useless skill, yeah its giving 50 rage and taking 35% HP, but awakened skill Frenzy and whirwind after it giving rage very easy so better to spend 10 SP on other skills