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Silver Hunter Dps


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#41 fourrier

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Posted 02 October 2016 - 12:46 AM

View PostGreenApple, on 01 October 2016 - 10:25 PM, said:


why flamingo???
i'm newbie SH
flamingo has no invincible frame why do you mind using that skill?
Because you want to use Moon Kick as soon as possible.
If you use liberty attack, you can't chain to moon kick. You first must chain to Flamingo first before being able to do moon kick.

#42 LoveYu

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Posted 04 October 2016 - 03:14 PM

yeah its dps... ;)

#43 rikolero

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Posted 04 October 2016 - 04:30 PM

How do SHs deal with clear buffs? It's kinda annoying that the transformation's CD is 60 seconds

#44 XxXh0lic

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Posted 05 October 2016 - 04:00 AM

View Postrikolero, on 04 October 2016 - 04:30 PM, said:

How do SHs deal with clear buffs? It's kinda annoying that the transformation's CD is 60 seconds

Make use of Class Mastery I or give up plain and simple.

#45 TresCommas

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Posted 03 November 2016 - 08:53 PM

my damage still suck, my maatk is 192k fully self buffed and 72% light

in battlefield arena
- Deluge bolt damage is only around 17m

I still feel its lacking damage compare to other class but I wouldn't mind.

To be honest its fun playing SH its just its instance is an air combo breaker

#46 zuyi

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Posted 04 January 2017 - 07:22 PM

Silver Hunters are getting their much needed boost in kDN tomorrow. Can't read Korean but here's the basics I can figure out, will wait for more translations:

Aerial Wild Shot:
Per hit: 70% > 128%
Massive Holy Arrow: 846% > 1542%

Arrow Storm:
284% > 1020%

Deluge Bolt:
568% > 802%

Rising Wind:
2024% > 4910%

Blast Zone (ulti):
6025% > 10764%

To be quite honest, I don't feel like the boost is enough to make them compete with other classes. DA are already in a better position than SH and they still received better numeric buffs. I'm hoping there's text in there that I don't understand which gives Silver Hunters significant increase in damage. I really do hope this isn't all there is to SH boost.

Source: http://dn.pupugame.c...ode=read&no=871

#47 ShineFactor

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Posted 07 January 2017 - 07:27 AM

Tornado shot has been boosted as well, but it doesn't seem to be in the patch note, lv 11 board dmg is 773%/hit

Another thing, I can already confirm after playing my sh lately that freaking monkey catch grounded hitbox for 2nd leap is now gone, waiting for the boost to really start using my sh in raids now (lol)

#48 megakiel

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Posted 08 January 2017 - 10:56 AM

View PostShineFactor, on 07 January 2017 - 07:27 AM, said:

Tornado shot has been boosted as well, but it doesn't seem to be in the patch note, lv 11 board dmg is 773%/hit

Another thing, I can already confirm after playing my sh lately that freaking monkey catch grounded hitbox for 2nd leap is now gone, waiting for the boost to really start using my sh in raids now (lol)


#49 megakiel

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Posted 08 January 2017 - 10:57 AM

Really? Wow the 2nd jump is not hitting anymore yes! But the aerial jump consume 7 instead of 5 ixant proper fly in pvp da hell

#50 TresCommas

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Posted 08 January 2017 - 11:36 AM

Now that I have geared my SH, I must say, she has a potential, the only thing that keeping her away from that potential is the debuff of raids and the flamingo ground hit box bug?(or stupidly intended)

My stat: 200k MATK in town, 19% FD, 51% Light, 2.4m HP and 49% CRIT

#51 Xenocho

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Posted 08 January 2017 - 12:07 PM

View PostTresCommas, on 08 January 2017 - 11:36 AM, said:

Now that I have geared my SH, I must say, she has a potential, the only thing that keeping her away from that potential is the debuff of raids and the flamingo ground hit box bug?(or stupidly intended)

My stat: 200k MATK in town, 19% FD, 51% Light, 2.4m HP and 49% CRIT

IDN has very little buff clears though. Hows the DPS like and skill distribution?

#52 fourrier

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Posted 08 January 2017 - 02:51 PM

View PostShineFactor, on 07 January 2017 - 07:27 AM, said:

Another thing, I can already confirm after playing my sh lately that freaking monkey catch grounded hitbox for 2nd leap is now gone, waiting for the boost to really start using my sh in raids now (lol)
After that they should remove the awkward pause moment when grounded from Monkey Catch. After all SH doesn't have a good follow up skill like acro after their Tip-tops/ Chain Trampoline.

#53 ShineFactor

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Posted 08 January 2017 - 05:37 PM

View Postfourrier, on 08 January 2017 - 02:51 PM, said:


After that they should remove the awkward pause moment when grounded from Monkey Catch. After all SH doesn't have a good follow up skill like acro after their Tip-tops/ Chain Trampoline.

No need, you just gotta use moment evade + spacebar, this will cost you a lot of MP over time but this is how you can really control your sh

@Xenocho atm dps is all about deluge bolt when it comes to skill details, this will definitly change post boost

Edited by ShineFactor, 08 January 2017 - 05:39 PM.


#54 TresCommas

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Posted 08 January 2017 - 07:08 PM

View PostXenocho, on 08 January 2017 - 12:07 PM, said:

IDN has very little buff clears though. Hows the DPS like and skill distribution?

I haven't recorded tho I always forgot, maybe one of these days.

#55 ShineFactor

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Posted 08 January 2017 - 08:52 PM

Tbh, SH has nothing to be afraid of if you can pilot her properly, you can fly high enough to keep dpsing and avoid most buff wipes, or even adad/spacebar mech.
In idn, during dragon you can fly high enough to be out of the tail's range, meaning you are not limited and forced to follow wherever the tank is luring the dragon to dps at a safe spot.
You can fly while marked and allow your pt members to keep dpsing while you're yourself dpsing in the air and you have more dps windows and opportunity than any class, this is why I think sh gonna be really good post boost

#56 Felstrikerr

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Posted 12 January 2017 - 02:05 PM

Can you guys share your skill heraldries? Pretty please (shame) (shame) (shame)

#57 JamesBOINK

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Posted 18 January 2017 - 07:13 PM

I will poast later, for now ill 1 shot stuff @ compe off with sh (:D) (:D) (:D) (:D)

#58 Lindzu

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Posted 04 February 2017 - 11:57 PM

SH still bugged (mad)

#59 rikolero

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Posted 20 February 2017 - 07:59 PM

What is the bug anyway

#60 Reizo

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Posted 21 February 2017 - 09:14 AM

The buffed damage that was patched in only applies to her normal form but not her Silver Hunter transformed form (Still deals old damage)