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Remove Player Menu in Dungeon/Nest/Raids


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#1 ZeroYami

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Posted 26 September 2016 - 12:07 AM

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I think everyone recognizes these moments in-game. Those crucial moments when you're about to use a skill, avoid a boss mechanic and suddenly a menu pops on your screen completely disabling your movement! Very frustrating to most players, especially when it's in a defining moment!

This request is to have the player menu disabled within all Dungeons, Nests, and Raids (or, basically everywhere you team up with others players).

If you support this idea, please leave a like on the first post, and if you have anything to add in or other ideas regarding this, leave a comment below as well!

#2 Essence

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Posted 26 September 2016 - 01:31 AM

If they ever implement this feature, please make this an option. I still access the menu especially in low level dungeons while questing.

That being said, just unbind your menus and the only problem you will have is the escape key (which is actually considerably relatively far).

#3 Vaporizer

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Posted 26 September 2016 - 01:57 AM

Actually in my experience this only shows up when no enemies are around. I didn't really have this problem while fighting the boss proper. It is kind of problematic though since some boss mechanics are apparently counted as "no enemies around" - which is mostly the cause of the problem.

#4 zuyi

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Posted 26 September 2016 - 02:04 AM

View PostVaporizer, on 26 September 2016 - 01:57 AM, said:

Actually in my experience this only shows up when no enemies are around. I didn't really have this problem while fighting the boss proper. It is kind of problematic though since some boss mechanics are apparently counted as "no enemies around" - which is mostly the cause of the problem.

Always happens to me every single time going from one part of a map to another in a portal on my DS, when I try to re-buff my Sadism Pleasure since it requires multiple clicks, but I thought I shouldn't cringe about a problem on my personal level. But if someone else is gonna make this suggestion, I'm totally for it, lmao.

#5 ohye

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Posted 26 September 2016 - 03:09 AM

This is fixed already into raids since a looong time.

#6 Weapon7

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Posted 27 September 2016 - 05:20 PM

Yes beside it's a worthy and valuable function I use daily and it should only be used out of agro, so maybe it's bugged, but hell no don't remove it.

#7 ZeroYami

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Posted 27 September 2016 - 11:46 PM

Don't get me wrong guys, I mean making this optional is fine (or when there's no enemies around), I've never said remove the feature completely, just in the places where it matters, like in dungeons, nests, and raids because it can get in the way of mechanics you're performing, nobody needs to inspect another player while dodging or performing mechanics. While it may have been fixed in certain raids, it's hasn't been fixed everywhere yet.

#8 Weapon7

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Posted 28 September 2016 - 04:34 AM

i'm fine with an option to enable/disabling it.