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Little Guide For Sb Pvp


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#41 Remilia

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Posted 07 December 2016 - 02:59 PM

View Postjohanxten, on 07 December 2016 - 01:36 PM, said:

I didnt know you can tank the cancer bath... I tried it once but i fell so fast
for low SA skills u need to spam it at most 1-1.5 sec intervals. While skills like DB, lollipop, SS, SC can be cast for entire duration. We can tank it but don't get SAB Stack with other skills, the only acceptable is icing mass and poison charge without them stacking all together. Don't worry about dodging inside disease for i-frame, but keep the dash SA on going and try to get out when they cast high SAB skills. Flag might help u better to get out, careful when using emergency because u need to keep making SA if still stuck inside.

View PostxEquation, on 07 December 2016 - 01:53 PM, said:

Maybe u can try right clicking SA tank using kicks instead of regular walking
right clicking SA only work a little bit, if u get in the center of the pool then better don't it will not work. Dash SA is better.

tbh now I have seen GM is more dangerous entity with unlimited mechanic cannon mode + 4 ducks with silence, not to mention the duck hit hard if they maxed the summon skill. Although we still have better chances against them as we are agile class compared with lack of AE and mobility class.

Edited by Remilia, 07 December 2016 - 09:53 PM.


#42 xEquation

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Posted 07 December 2016 - 05:25 PM

i mostly evade disease awk using flag (i put flag on skill slot)....
in gm case even if we are mobile we cant really touch the loli without taking at least 20-30% dmg to go through their summons... those ducks are demons spawns from hell, even impact dmg hurt lots, followed by silence, which also hurt lots. Srsly those ducks should at least take 0.5s before initiating siren...

Edited by xEquation, 07 December 2016 - 05:25 PM.


#43 XxXh0lic

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Posted 22 December 2016 - 05:06 PM

Not SB but I just wanted to share how helpful the recent patch is for Lancea. EP + Harmo lasts for the whole duration of the match now which means that SAB stacking has now been made easier. She's also fighting a Defensio which most of you claim to be one of your nemeses.



#44 XaelCry

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Posted 22 December 2016 - 06:34 PM

View PostXxXh0lic, on 22 December 2016 - 05:06 PM, said:

Not SB but I just wanted to share how helpful the recent patch is for Lancea. EP + Harmo lasts for the whole duration of the match now which means that SAB stacking has now been made easier. She's also fighting a Defensio which most of you claim to be one of your nemeses.


I still think is defensio is too hard even for powerfull lancea user.
I ever met the 1st in dn ina, he practically fished all class except sorc with locks ..

Though it really depends on player defensio still win the advantages.

Give bek the old lancea pls.

#45 Remilia

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Posted 23 December 2016 - 12:15 AM

wow that speed, look at that spinny swing speed. Imo after the boost Flurry will fare better against Defensio, that 8 sec spinning skewer + enhance spinning skewer SAB & damage is no joke, + huge boost in movement and 10 sec flag will make it easy to snatch some distance from Machina.

I think Flurry should be better than the old one, Enhance spinning cut + that skewer is really gg, I'll say the fatality might be comparable to loli after this revamp.

my nemesis still silver hunter, I cant even write one for guide.

#46 xEquation

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Posted 23 December 2016 - 12:25 AM

View PostRemilia, on 23 December 2016 - 12:15 AM, said:


my nemesis still silver hunter, I cant even write one for guide.

that feeling when ur tryin to throw spikes but a silver chicken went up ur skirt to snatch ur pantsu

Edited by xEquation, 23 December 2016 - 12:25 AM.


#47 XaelCry

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Posted 23 December 2016 - 09:42 AM

Oh right.. since i almost never play sb in pvp.
Does Double explosion work in pvp?

and why is it very hard to land arcane focus.. even when it hit > 0 damage (lol)

Edited by XaelCry, 23 December 2016 - 09:51 AM.


#48 xEquation

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Posted 23 December 2016 - 01:09 PM

View PostXaelCry, on 23 December 2016 - 09:42 AM, said:

Oh right.. since i almost never play sb in pvp.
Does Double explosion work in pvp?

and why is it very hard to land arcane focus.. even when it hit > 0 damage (lol)

thats because its silly hit state thats delayed as compared to its debuff.  if the player tumbles when the ball is hit the debuff will be applied but the dmg isnt

#49 XaelCry

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Posted 23 December 2016 - 05:28 PM

View PostxEquation, on 23 December 2016 - 01:09 PM, said:

thats because its silly hit state thats delayed as compared to its debuff.  if the player tumbles when the ball is hit the debuff will be applied but the dmg isnt
Does the debuff pierce the iframe then?

I wonder how screwed this class if awakened for pvp. (Petishen to add change all skill mechanics for sb kek)
Because if it like saint case , without having inquis tree in pvp 1v1 they're literally fished just hiding behind the relics (lol)

#50 xEquation

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Posted 23 December 2016 - 06:51 PM

im not too sure if it pierces iframe or not (pretty sure it didnt), because most of the time the ball just pass through.

#51 XxXh0lic

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Posted 27 December 2016 - 01:46 AM

Finally found an SB vid after the recent patch. With such speed, we can now easily play mind tricks with Headbutt and Tumble. Lol


Edited by XxXh0lic, 27 December 2016 - 11:24 AM.


#52 xEquation

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Posted 27 December 2016 - 03:37 AM

View PostXxXh0lic, on 27 December 2016 - 01:46 AM, said:

Finally found an SB vid after the recent patch. With such speed, we can now easily play mind tricks with Headbutt and Tumble. Lol



Edit: Wtf went wrong with my embedding? Lol I followed the BBcodes and removed the "s" in http.

probably the mobile site. i replaced the m.youtube to www.youtube and it worked

OT: holy dam this is what its supposed to be. at least EP wont be a double edge sword after 20s use and had to wait around 20s for the fatigue to wear off

Edited by xEquation, 27 December 2016 - 03:42 AM.


#53 XxXh0lic

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Posted 27 December 2016 - 11:26 AM

View PostxEquation, on 27 December 2016 - 03:37 AM, said:

probably the mobile site. i replaced the m.youtube to www.youtube and it worked

OT: holy dam this is what its supposed to be. at least EP wont be a double edge sword after 20s use and had to wait around 20s for the fatigue to wear off

Thanks. I've finally fixed it.

Amazing how much rework Erratic went through. From a good skill with consequences to an awesome skill with benefits. Lol

#54 Remilia

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Posted 27 December 2016 - 04:33 PM

I played SAO recently and try login after patch and realized we have ninja patch (oo)
I tested a bit and reaaaally they give us damage (<3)
+ wall maker reset fatigue!! (clap)

I change my dent blow cd to dent blow damage and the number is superb~

#55 xEquation

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Posted 27 December 2016 - 04:41 PM

and yay EP no longer generates fatigue passively over time (clap)

Edited by xEquation, 27 December 2016 - 04:47 PM.


#56 XaelCry

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Posted 27 December 2016 - 04:58 PM

View PostxEquation, on 27 December 2016 - 04:41 PM, said:

and yay EP no longer generates fatigue passively over time (clap)
is this pvp?

On the other hand
This is my damage jump
45m Pre Patch After > 70m
Dafuk?

WTF is this?

Flurry is stuck on 100m+ but their gear comparison is

Flurry x Sting Breezer
Attack 262k x 300k+ (cant remember i got the wong jade for helmet lol during dps test)
Crit Dmg 249% x 272% (got the wrong jade maybe affect like 3%+)
FD 32% x 16% (Missed 1-2% on flurry)
STR/INT 93,000 x 100k+ (used agi jade on helmet... maybe 105k+)
Elemental 52% x 67%

Noteable main Difference
+14/15 jade(Variant is +6) x +10 and +12 jade (Variant is +3)
Flurry using full epic costume , SB is using one piece full.
Flurry Using Spinning Cut +1, SB had none
Flurry have full unique upgraded acc , SB have none
Flurry have Heraldry and Talisman Expansion , SB have none

Well damn... full IDL+FD with +12/13 should be hitting 110m+ for sure (with rob)
I hit 60m without rob (pretty sure 70m+ with) but with that gear difference theres no doubt SB can become best burst DN

Piercing Spike Damage comparison
Pre : 400m-450m+
Current : 750m+

Edited by XaelCry, 27 December 2016 - 04:58 PM.


#57 Remilia

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Posted 27 December 2016 - 05:07 PM

Mine become around 80M, still testing whether changing to dent blow dmg is worth or cd is better

#58 XaelCry

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Posted 27 December 2016 - 05:13 PM

View PostRemilia, on 27 December 2016 - 05:07 PM, said:

Mine become around 80M, still testing whether changing to dent blow dmg is worth or cd is better
Do this (clap)

#59 XxXh0lic

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Posted 27 December 2016 - 08:05 PM

Edit: It seems like they ninja patched skill changes from Granom patch today.

Edited by XxXh0lic, 27 December 2016 - 08:17 PM.