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Oh My Poopy ( Artillery Guide By Poopfairy)


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#61 Kacin

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Posted 10 February 2017 - 10:00 AM

View PostHideyoshi24, on 07 February 2017 - 12:53 PM, said:

which is better legend magic dragon jade or legend element LVL 90 for artillery

element better, since non element is useless by this cap

View Postwinterhooi, on 08 February 2017 - 04:37 PM, said:

Tho max crit arti won't worry too much on getting 20 bubbles for cannonade ins, I still max my Stunning shots. Reason being all my other skill are on cool down during raid and I really need the 10 bubbles. Especially when i'm playing with a lancea. With stunning shots i can ensure I always have enough bubble to make sure fatal cannonade are in cool down states. Taking a quote from a player I learn arti from. "If your fatal cannonade skill icon are not dark, you ain't playing arti right."

well that true, fatal cannonade is main DPS skill of arti class, 30m/hit with only 5 sec cd? or 9 sec? iirc.. but yah kinda bug af when u got yellow ping, or low fps or combination of both = rip ur life.. but anyway arti main skill only depends with cannonade , i mean dps arti.. without it arti kinda lame, or just low tier dps.. right?

#62 winterhooi

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Posted 10 February 2017 - 12:14 PM

View PostKacin, on 10 February 2017 - 10:00 AM, said:

well that true, fatal cannonade is main DPS skill of arti class, 30m/hit with only 5 sec cd? or 9 sec? iirc.. but yah kinda bug af when u got yellow ping, or low fps or combination of both = rip ur life.. but anyway arti main skill only depends with cannonade , i mean dps arti.. without it arti kinda lame, or just low tier dps.. right?

5 seconds cooldown, but damage per hit depends on how geared the characters is.

#63 winterhooi

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Posted 10 February 2017 - 01:48 PM

View PostArchKaoru, on 05 February 2017 - 07:41 AM, said:

i keep looking for the thread and i couldnt find it, then i scroll back up, it was pinned! grats haha.

Bad news guys, i recently upgraded to Asus ROG Laptop.
The bug still triggers. Which mean the theory that arti users need gaming rig etc etc is not true.
Nothing can be done until the dev fix it.  (T.T) (T.T)

edit. Was running idn norm with green ping and max performance mode, and gets quite a few of low damage bugs. Guess we gonna need to wait til we get KrDn jan patch.

#64 ArchKaoru

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Posted 11 February 2017 - 05:35 PM

View PostKacin, on 05 February 2017 - 06:10 PM, said:

~

about stunning shot, do u think u need max it or not? since even i use stun shot lv 1 i rarely spam it.. with TA, rapid shot, and scope arrow and swift shot.. i can get easily fatal cannonade everytime...


1st opinion : (for myself , currently lv1 stunning, no skill reset yet br= imo, i would definitely get max stunning shot. This is because there are some boss that doesnt know what it means by 'standing still', or perhaps having high crit resist. Therefore, getting bubble from crit dmg skills might be harder. so, max stunning shot is definitely helpful.

2nd opinion : (general)
if we want the answer to be so general, considering there might be more newcomers arti or low budget arti, it is definitely better to have max stunning shot.

3rd opinion : (skilled vs non-skilled)
Pro arti, max crit, can fully utilize all skills for spammable fatal cannonade, it's okay not to have max stunning.
For some who cant fully utilize the skills well, max it.

View Postwinterhooi, on 10 February 2017 - 01:48 PM, said:

edit. Was running idn norm with green ping and max performance mode, and gets quite a few of low damage bugs. Guess we gonna need to wait til we get KrDn jan patch.

yea, it still triggers but less often or perhaps could be rarely triggered depends on the situation.
for raid, due to more people on field, higher chance to trigger. so having a better laptop / pc still helps. but doesnt solve the problem (T.T)

Edited by ArchKaoru, 11 February 2017 - 05:37 PM.


#65 JeeHan

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Posted 13 February 2017 - 11:38 AM

Cant wait to JC back to Arti, and experience those bugs. (cool)  Arti is (<3)

#66 Nvin

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Posted 14 February 2017 - 03:27 AM

In reference of Stunning Shot discussion, I would like to share my thoughts.

IMHO, it is worth to max regardless if you are geared enough or not and should be utilized as much as you can because of Class Mastery II buff, additional 5% attack power.

I personally miss playing my artillery. I can't play her very well because I am having terrible latency issue on my end.

EDIT: I find this weird. I played my long missed artillery today and noticed that Artillery's class mastery II is not appearing as a buff. While most classes I play, Class mastery II are appearing as buffs.

EDIT 2: It seems Sniper's Class Mastery II is not appearing as a buff as well.  Am I missing something here?

Spoiler

Edited by Nvin, 14 February 2017 - 09:47 PM.


#67 ArchKaoru

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Posted 16 February 2017 - 07:26 PM

View PostNvin, on 14 February 2017 - 03:27 AM, said:

In reference of Stunning Shot discussion, I would like to share my thoughts.

IMHO, it is worth to max regardless if you are geared enough or not and should be utilized as much as you can because of Class Mastery II buff, additional 5% attack power.

I personally miss playing my artillery. I can't play her very well because I am having terrible latency issue on my end.

EDIT: I find this weird. I played my long missed artillery today and noticed that Artillery's class mastery II is not appearing as a buff. While most classes I play, Class mastery II are appearing as buffs.

EDIT 2: It seems Sniper's Class Mastery II is not appearing as a buff as well.  Am I missing something here?

Spoiler

i just noticed it. it neither appear as buff nor add any value in the character window.
or is it only works on the skill dmg itself? but still im not sure if its working or not since no buff or any other info is shown after casting it.

#68 ArchKaoru

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Posted 25 February 2017 - 08:03 AM

The title queen of bug now bring a great news to arti, i was just told of a trick for Arti to improve other skill's dmg(not sure if anyone mentioned this ady anywhere in the forum).

Originally, we have Cannonade, and Fatal Cannonade.
But now, we have another 2 skill that can do same dmg as cannonade. But there's a trick to trigger it. in the skill details every of those hit is counted as cannonade instead of their own. I wonder if it's safe to post it here, u know, dev hates arti, they might suddenly work through all the trouble to fix this one (mad) either pm me in-game Aestrie, or if u want me to post it here do let me know, i would be glad to. (;])

P.S. sorry for the double post.

Edited by ArchKaoru, 25 February 2017 - 08:04 AM.


#69 PurpleApple

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Posted 26 February 2017 - 05:57 PM

View PostArchKaoru, on 25 February 2017 - 08:03 AM, said:

The title queen of bug now bring a great news to arti, i was just told of a trick for Arti to improve other skill's dmg(not sure if anyone mentioned this ady anywhere in the forum).

Originally, we have Cannonade, and Fatal Cannonade.
But now, we have another 2 skill that can do same dmg as cannonade. But there's a trick to trigger it. in the skill details every of those hit is counted as cannonade instead of their own. I wonder if it's safe to post it here, u know, dev hates arti, they might suddenly work through all the trouble to fix this one (mad) either pm me in-game Aestrie, or if u want me to post it here do let me know, i would be glad to. (;])

P.S. sorry for the double post.

(oo)
do tell plox

#70 winterhooi

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Posted 26 February 2017 - 10:01 PM

View PostArchKaoru, on 25 February 2017 - 08:03 AM, said:

The title queen of bug now bring a great news to arti, i was just told of a trick for Arti to improve other skill's dmg(not sure if anyone mentioned this ady anywhere in the forum).

Originally, we have Cannonade, and Fatal Cannonade.
But now, we have another 2 skill that can do same dmg as cannonade. But there's a trick to trigger it. in the skill details every of those hit is counted as cannonade instead of their own. I wonder if it's safe to post it here, u know, dev hates arti, they might suddenly work through all the trouble to fix this one (mad) either pm me in-game Aestrie, or if u want me to post it here do let me know, i would be glad to. (;])

P.S. sorry for the double post.

player-favour bug gets fix within 3 days normally. haven tried it to see if its true. but safe to say don't abuse bug and get used to the technique, when it's fix then you cry.

#71 ArchKaoru

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Posted 26 February 2017 - 10:21 PM

View Postwinterhooi, on 26 February 2017 - 10:01 PM, said:

player-favour bug gets fix within 3 days normally. haven tried it to see if its true. but safe to say don't abuse bug and get used to the technique, when it's fix then you cry.

i wouldnt mind about it. since the dev is taking forever to fix cannonade dmg bug, this is the least arti could get to enjoy more dmg since the crappy bug appeared for almost half a year. however, seems like they're having some trouble with this one also, so we get to enjoy it longer. since it's been awhile but there;s no patch for it yet. (:D)


Spoiler

Edited by ArchKaoru, 26 February 2017 - 10:22 PM.


#72 JeeHan

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Posted 27 February 2017 - 10:36 AM

View PostArchKaoru, on 26 February 2017 - 10:21 PM, said:

i wouldnt mind about it. since the dev is taking forever to fix cannonade dmg bug, this is the least arti could get to enjoy more dmg since the crappy bug appeared for almost half a year. however, seems like they're having some trouble with this one also, so we get to enjoy it longer. since it's been awhile but there;s no patch for it yet. br=

Spoiler

woah! nice. thank you very much for this one Kaoru. (clap)

#73 ArchKaoru

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Posted 28 February 2017 - 04:36 PM

i think somehow they have fixed the bug. Cannonade skill designation has been changed. So far i did not encounter any bug at all. I hope this continues on forever. Long live Arti <3

#74 JeeHan

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Posted 03 April 2017 - 09:45 AM

Noob Questions,

1. what is extension core
2. how does it work

thanks :)

#75 xaxaquills

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Posted 03 April 2017 - 09:57 PM

how to trigger swiftshot from extension core? i tried holding 's'/backward then pressing swiftshot hotkey but still wont work :/
*newb artillery*

#76 JeeHan

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Posted 05 April 2017 - 09:00 AM

welp, i did know how to trigger it. i just wanna know more in details regarding that extension core. (:])

#77 Nvin

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Posted 11 April 2017 - 03:38 AM

View Postxaxaquills, on 03 April 2017 - 09:57 PM, said:

how to trigger swiftshot from extension core? i tried holding 's'/backward then pressing swiftshot hotkey but still wont work :/
*newb artillery*

Could you mention if you are still leveling up? You need both Scope Arrow EX and Swift Shot EX to trigger swift shot at extension core. The animation would be like bulls eye.

View PostJeeHan, on 03 April 2017 - 09:45 AM, said:

Noob Questions,

1. what is extension core
2. how does it work

thanks :)

Since you already mentioned that you know how to trigger it, I think you know that already. But for others, It is the "hexagon" shaped that Scope Arrow EX leaves.

Here is a video for reference.
https://youtu.be/LOqLGmXAzlk

For more details about extension core, I will leave that to main Artilleries. As I have no inputs for that aside from it fires the attack from a safe distance.

Hope this helps.

#78 JeeHan

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Posted 11 April 2017 - 02:01 PM

View PostNvin, on 11 April 2017 - 03:38 AM, said:


Here is a video for reference.
https://youtu.be/LOqLGmXAzlk

For more details about extension core, I will leave that to main Artilleries. As I have no inputs for that aside from it fires the attack from a safe distance.

Hope this helps.

Thank you. The links answers my question hue hue. Maybe i just didnt saw its effects when i press backwards + swift and all i saw was a dome-like-thing.

#79 SunSet

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Posted 04 May 2017 - 09:57 PM

noob here. May I ask for your hotkeys for the skill of artillery and also the control settings? i want to know wheres the most efficient keys to swap quickslots. returning player from 40 here and I really forgot how to plat this game. any help is really appreciated thanks!

#80 OHHideo

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Posted 14 May 2017 - 12:22 AM

(:])