SwordsMan: Brave: Reduce cooldown to 30 seconds.
Piercing Thrust: Reduce cooldown to 20 seconds.
Line Drive: reduces the cooldown of the skill to 24 seconds.
Infinity Edge: They could remake this ability to become a buff, increase their damage by 30% and their movement speed by 30% and last for 15 seconds.
Great Wave: 25% damage per explosion; 50% last explosion damage; Giant Sword energy 100% damage per hit max 10 hits.
Dash Combo: Costs 1 point to learn.
Dash Slash: Costs 1 point to learn.
Gladiator: Hacking stance EX( additional effect): The skill user would be invincible during the skill cast.
Awakened passive parrying: Could remove the skill cooldown Making this skill much more versatile for damage and defense.
Hyper Drive: Removes the consumption of bubbles.
Side Dodge: The skill would not have cooldown, but in compensation whenever you were using it you would spend 5 bubbles.
Finish Attack EX: Reduces skill cooldown to 12 seconds and Consumes 20 bubbles.
Awakened Triple Slash: Reduces the cooldown of the skill to 6 seconds.
Triple Slash EX: skill ATK increases from 30% to 50%.
Awakened Deep Straight: Reduces the cooldown of the skill to 9 seconds.
Line Drive EX: skill ATK increases from 30% to 50%.
Class Mastery: The skills that would give bubbles would be triple slash, deep straight and brave. Each skill would give 10 bubbles Would and increase the maximum bubble limit to 50 and each bubble would give 1% str. Would remove the cooldown reduction effect of 50%.
Class Mastery 2: Increases its own attack by 30%
Moonlord: Moonlight splitter : Cooldown Increase cooldown from 8 to 9 seconds.
Moon Blade Dance: Level max would decrease from 12 to 11.
Flash Stance:If you are hit by any hit at any time, you can right-click to activate this skill automatically and counterattack with the 300% Special Attack Energy Sword.
Class Mastery 2: Half moon slash does not share cooldown with instant.
Awakened Piercing Thrust: Would change the animation to an attack around him that would end with a hit that would throw the enemy into the air as if you were mixing the eclipse animation with the right button triple slash And the skill ATK increases from 30% to 50%.
Awakened Cyclone Slash: skill ATK increases from 30% to 50%.
Awakened Moonlight Splitter: skill ATK increases from 30% to 50%. When the cyclone hit the enemy it would stay in the same place for 3 seconds causing damage.
Awakened Eclipse: skill ATK increases from 30% to 50%. When the cyclone hit the enemy it would stay in the same place for 3 seconds causing damage.
Moon Blader: All three hits have 500% damage. The character remains motionless instead of moving while attacking.
Smash X:Reduce the cooldown to 18 seconds. Cooldown is no longer reduced by the hits of moon blader or moon blade dance.
Mercenary: devitalizing Howl: Remove the effect of removing buffs, instead it would have the effect of removing the debuffs themselves, as if it were the relieve.
Iron Skin: Increase the duration to 20 seconds. Increase cooldown to 40 seconds.
Highlander: Highlander spends 50% of maximum life, creates 50 bubbles, and buffs himself 25% of critical damage for 15 seconds.
Typhoon (ultimate): Invincible while the skill is being used.
Barbarian: Class Mastery: Own attack increases by 15%.
Class Mastery 2: own attack increases by 15%.
Bone Crash: Cooldown decreased to 27 seconds.
Whirlwind: Cooldown decreased to 24 seconds.
Frenzy (Additional Effect): Increases the maximum number of hits by 25%.
Destroyer: Class Mastery: .own attack increases by 10%
Class Mastery 2: own attack increases by 10%
Awakened Passive Maelstrom Howl: Cooldown decreased to 6 seconds And the damage is not weakened anymore.
Rolling Attack: Cooldown decreased to 24 seconds.
Avenger: Dark Mastery: Costs 5 points to learn.
Step Blade: Cooldown would decrease to 15 seconds. Raising your maximum level would not lessen your cooldown more.
When I have more time I would suggest some changes to the other classes too.
Edited by daniel23543, 18 March 2017 - 08:26 PM.