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[Awakened] Mecha Duck Not Summoning 2 Mecha Ducks


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#1 Xenocho

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Posted 05 May 2017 - 11:54 PM

Time: At time of posting
Frequency of bug/issue: 100%
Description of bug/issue: [Awakened] Mecha Duck EX does not spawn 2 Mecha Ducks when fired at long range. According to skill description, the skill is not affected by the range (refer image below). Believed to be functioning properly prior to this patch but I cannot find any video evidence of this.

World name: Westwood/Greenwood/Blitzwood
Character name: Remmystar
Class/Level: Gear Master/Lv. 93
Party or solo: Solo

Dungeon/Nest name (if relevant): Battle Training Ground, Hemalte Port and Captain Darlant's Base (Normal). Due to unlikeliness of bug to be present only at these specific locations, it is assumed bug is present everywhere.

Steps to reproduce bug/issue:
1. Casting at melee range summons two ducks (0:00 in video)
2. Casting at long range summons only one duck even if two 'shells' appear (0:17 in video, and 0:27 onwards for testing various range)

I excluded connection and PC specs as this may not be relevant to this bug. I will include it if necessary.

Screenshot/Video (if any):
Posted Image


Edited by Xenocho, 05 May 2017 - 11:55 PM.


#2 CCHelper

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Posted 06 May 2017 - 05:38 AM

Hi Xenocho,

This will be forwarded to the developers.

Thank you for your contribution!

#3 Verbena

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Posted 06 May 2017 - 05:50 AM

Thanks for you (very detailed) report, very appreciated. Gonna forward it.

Edit: Oops, CCHelper beat me.

#4 booyah

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Posted 06 May 2017 - 12:58 PM

can confirm issue. plox forward to fix

#5 ChellyChi

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Posted 06 May 2017 - 02:51 PM

Well this is actually the correct format for bug reports, some people dont even provide any source / evidence/ example. Like what u expect dev to do.

#6 xandance

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Posted 06 May 2017 - 05:51 PM

Wait this is a bug? I experience this all the time (i thought that the other duck is thrown to the abyss). Please fix asap

#7 Xenocho

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Posted 06 May 2017 - 08:23 PM

View Postxandance, on 06 May 2017 - 05:51 PM, said:

Wait this is a bug? I experience this all the time (i thought that the other duck is thrown to the abyss). Please fix asap

When did you first observe this problem? As I have been focusing on ss and adept, I didn't observe GM that much lately.

#8 Mincubus

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Posted 06 May 2017 - 11:58 PM

and to add I can only summon 3 while the tooltip says the maximum is 4

#9 Xenocho

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Posted 07 May 2017 - 12:01 AM

View PostMincubus, on 06 May 2017 - 11:58 PM, said:

and to add I can only summon 3 while the tooltip says the maximum is 4
No, I can summon 4. Watch the video I uploaded.

Make sure you have the Awakened one

#10 xandance

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Posted 13 May 2017 - 05:53 AM

View PostXenocho, on 06 May 2017 - 08:23 PM, said:

When did you first observe this problem? As I have been focusing on ss and adept, I didn't observe GM that much lately.

View PostXenocho, on 07 May 2017 - 12:01 AM, said:

No, I can summon 4. Watch the video I uploaded.

Make sure you have the Awakened one

since the awakening comes.

range doesn't matter with the bug. Sometimes even when two of the shells touch the ground, only one will respawn. (observed this whenever i solo NM5)