Frequency of bug/issue: 100%
Description of bug/issue: [Awakened] Mecha Duck EX does not spawn 2 Mecha Ducks when fired at long range. According to skill description, the skill is not affected by the range (refer image below). Believed to be functioning properly prior to this patch but I cannot find any video evidence of this.
World name: Westwood/Greenwood/Blitzwood
Character name: Remmystar
Class/Level: Gear Master/Lv. 93
Party or solo: Solo
Dungeon/Nest name (if relevant): Battle Training Ground, Hemalte Port and Captain Darlant's Base (Normal). Due to unlikeliness of bug to be present only at these specific locations, it is assumed bug is present everywhere.
Steps to reproduce bug/issue:
1. Casting at melee range summons two ducks (0:00 in video)
2. Casting at long range summons only one duck even if two 'shells' appear (0:17 in video, and 0:27 onwards for testing various range)
I excluded connection and PC specs as this may not be relevant to this bug. I will include it if necessary.
Screenshot/Video (if any):
Edited by Xenocho, 05 May 2017 - 11:55 PM.