Ruined Potential (This Game Sucks Balls)
Posted 14 June 2017 - 10:56 PM
Anyway, yhis game was already unbalanced as it was before awakening, and now its even much worse. A bit of imbalance didnt bother me too much because i learned to adapt to it. its getting out of hand though (where certain classes become unbeatable) and fights are more about spamming skills.
The main culprit here is awakening.. and it surprises me that no one (atleast in dneu) complains about it. and a lot of people seem to be excited about those awakening trailers too wtf?. I tried it out and i can say that awakening is only fun in pve. Ppl are silent ingame, and everyone plays like godamn ROBOTS.
Just disable awakening in pvp, the solution is that simple. Then (real) pvpers who want to play good, actual pvp will return.
Sidenote: Pls fix the ladder/ 1:1 rank. Everything about it is just wrong.
Posted 15 June 2017 - 07:20 AM
Also, there's the other part being: the people who were fed up with the game actually stopped playing. Pretty much like how I stopped being active in this game, and the only reason why I'm replying to you, right now, is 'cuz someone linked me your thread. There are a lot of people who moved on from this game, and they will only ever check once in a while to try poke to at the game for a bit to see if something improved, but usually they don't stay for long 'cuz nothing improved and things simply have gotten worse.
I hope you realize that this isn't enough to revitalize this game's PvP.
Posted 15 June 2017 - 11:08 PM
Ppl are silent ingame, and everyone plays like godamn ROBOTS.
Keep in mind that many of the players nowadays are also active on our Dragon Nest Discord server which you may want to come check out to join in discussions!
I've also heard today they're planning to disable the instant skills in PvP, but overall, I believe the PvP system needs a big revamp, values (such as super armor/break) need to be re-balanced and we're long due for new maps as well.
Posted 16 June 2017 - 08:31 AM
Edited by Sambal, 16 June 2017 - 08:37 AM.
Posted 24 June 2017 - 10:41 PM
Posted 02 July 2017 - 03:56 PM
but full hp then random blade dancer jumped in, egelant storm then hurricane gust and 120k~ hp gone in simple 5 seconds which is only two skills, i smiled, quit game and unistalled game.
Posted 01 August 2017 - 06:01 AM
This is what the major part of the players want. Have you ever heard that the democracy is a good way to silence the minority? So the main problem of the pvp in dragon nest was that the pvp was sooooo difficult, so how to make it easier? The awekenings. I don't wanna to explayin deailed it but i say that the main problem of the awekenings is that trying to make it easyier they has make it for certain reasons more difficult. That's right that now, is very easy for newcomers to start to play pvp but for a player that is aiming to be the best is difficult. Every class needs a different fightstyle and every class, to be beaten(if the talent is the same) needs to be known well. This cap sucks? Ye and no. In the topic "General Chatter" i said that i liked so much this cap, but was only becouse i didn't understood all the negative things about this cap. My class isn't changed that much, so, i personally like the cap 93, but... i can understand why a player that before this cap was using a class that in the awekenings has recieved the possibility to spam, could unlike how his/her class has become. For what concern the fact that there are classes unbeatable... i think that the talent can break everything and is still correct to rely on it becouse every class actually is strong(OP). (up)In the cap 95 don't needs to remove the awekenings, but to nerf some things. For example in my class i should nerf the lightning relic awekening in count every mini relic in half of a relic when use shock of relic/holy burst awk, becouse i think that isn't legit to one shot the enemy in a skill before end his evasions..(before insult me, i don't have this awk )