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[Notice] Game Patch (Completed On 10 Jan)


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#1 Mantou

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Posted 09 January 2018 - 07:35 PM

gamepatch_de.png (579×116)

Game Service resumed at 0900HRS CET. Happy Gaming!

Due to major skill balancing, durational skill reset scroll will be credited to all characters before today 2359HRS. Remember to collect the skill reset scroll from your special storage!


Dear Players,

There will be a Game Patch on 10 January 2018 starting from 0300HRS CET.

The game service will be unavailable during this time and is expected to be resumed by 0800HRS CET.

We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.

Changelog:

General
  • Hit the Gold Goblin Event
  • Sea Fishing Event
  • Board Game Event

Cash Shop

Additional
  • Monthly Costume – Idol Costume 

Altea’s Gacha Box 
  • Warm Spring's Cherry Blossom Wings
  • Warm Spring's Cherry Blossom Tail
  • Warm Spring's Cherry Blossom Decal
  • Starry Sky's Full Moon Spirit
  • Lord of Red Dragon Medallion [Mount]
  • Blazing Sun Ring
  • Blazing Sun Necklace
  • Blazing Sun Earrings

Removed
  • Christmas Event
  • Engraving Scroll Collection
  • Christmas Costume 2017
  • Resale Costume package – Wedding package 2015
  • 2017 Christmas Special Gacha Box 
 
Balancing 

Mercenary
Stomp : Attack Power is increased. (PVE)
Demolition Fist : Attack Power is increased. (PVE)
Circle Swing : Attack Power is increased. (PVE)
Rolling Attack : Attack Power is increased. (PVE)
Highlander : Cooldown time is shortened. (PVE)
Highlander : HP consumption has been reduced. (PVE)

Barbarian
Bone Crash : Attack Power is increased. (PVE)
Bone Crash : Cooldown time is shortened. (PVE)
Class Mastery II : Now you can use Bone Crash Instant after using Impact Punch (PVE)
Class Mastery II : Cooldown recovery of Bone Crash Instant when Dash Kick hit enemies has been removed (PVE)
Class Mastery II : Bone Crash and Bone Crash Instant do not share cooldown time. (PVE)
Frenzy : Cooldown time is shortened. (PVE)

Destroyer
Class Mastery : Attack Power increases by 50% of VIT when Battle Howl is used. (PVE)
Class Mastery : HP recovery effect lasts longer when Howl Charging is used. (PVE)
Class Mastery II : Increase in ATK by 50% of VIT has been removed. (PVE)
Assault Crash : Skill casting speed has increased. (PVE)
Assault Crash : - Combos against small monsters and characters being cut and final attack not occurring have been resolved. (PVE)
Assault Crash : Rage gain effect has been removed. (PVE)
Assault Crash : Consumes 5 Rage when the skill is used. (PVE)
Assault Crash : Attack Power is increased. (PVE)
Assault Crash : Cooldown time is increased. (PVE)
[Awakened Passive] Maelstrom Howl : Attack Power reduction effect has been removed. (PVE)
[Awakened Passive] Maelstrom Howl : Cooldown time reduction effect has been removed. (PVE)
[Awakened Passive] Maelstrom Howl : Rage consumption reduction effect has been removed. (PVE)
[Awakened Passive] Maelstrom Howl : Recovers 5% of HP when the skill is used. (PVE)
[Awakened Passive] Howl Charging : Duration for entering [Special Attack Button] to activate an increase in ATK has been increased.  (PVE)

Acrobat
Air Pounce : Skill's maximum level has been changed. (PVE)
Air Pounce : - Attack power for maximum level will remain unchanged. (PVE)
Spiral Kick : Cooldown time is shortened. (PVE)
Binding Shot : Attack Power is increased. (PVE)
Double Somersault Kick : Attack Power is increased. (PVE)
Spiritual Excel : SP required for learning the skill has been reduced. (PVE)
Spirit Boost : SP required for learning the skill has been reduced. (PVE)
Shortbow Mastery : SP required for learning the skill has been reduced. (PVE)

Tempest
Hurricane Dance : Cooldown time is shortened. (PVE)
Binding Shot EX : Attack Power increases by a higher rate. (PVE)
Double Somersault Kick EX : Attack Power increases by a higher rate. (PVE)

Windwalker
Rising Storm : Cooldown time is shortened. (PVE)
Class Mastery II : Whenever Rising Storm hits enemies, Cyclone Kick's cooldown is reduced by 1 sec. (PVE)
Swift Attack : Cooldown time is shortened. (PVE)
Flash Kick : When used in midair, the attack will remain until the character lands on the ground (PVE)
Flash Kick : You can now follow up Flash Kick with Tip Tops. (PVE)

Priest
Grand Cross : Attack Power is increased. (PVE)
Holy Burst : Attack Power is increased. (PVE)
Blessing of Light : SP required for learning the skill has been reduced. (PVE)
Striking : SP required for learning the skill has been reduced. (PVE)
First Aid : SP required for learning the skill has been reduced. (PVE)

Inquisitor
Consecration : Grand Cross's Attack Power increases by a lower rate. (PVE)
Consecration : Holy Burst's Attack Power increases by a lower rate. (PVE)

Saint
[Awakened Passive] Grand Cross : Explosion Attack Power has been reduced. (PVE)
[Awakened Passive] Holy Burst : Relic's Holy Burst Attack Power has been reduced. (PVE)

Screamer
Phantom Claw : Attack Power is increased. (PVE)
Phantom Claw : Cooldown time is shortened. (PVE)
Chain Claw : Attack Power is increased. (PVE)
Chain Claw : Cooldown time is reduced and will not be affected by skill level. (PVE)
Revenge Hand : Attack Power is increased. (PVE)
Revenge Hand : Cooldown time is shortened. (PVE)
Rampage Claw : Attack Power is increased. (PVE)
Rampage Claw : Cooldown time is shortened. (PVE)
Phantom's Avenger : Increase in cooldown recovery rate has been removed (PVE)
Phantom's Avenger : Attack Power is increased. (PVE)
Phantom's Avenger : Buff duration for each skill level has been adjusted. (up to level 4) (PVE)
Spirit Paper : Attack Power is increased. (PVE)
Spirit Paper : Cooldown time is shortened. (PVE)
Cling Snake : Attack Power is increased. (PVE)
Soul Gate : Attack Power is increased. (PVE)
Soul Gate : Cooldown time is shortened. (PVE)
Beast Spirit : Attack Power is increased. (PVE)
Beast Spirit : Cooldown time is shortened. (PVE)
Dragon's Soul : Attack Power is increased. (PVE)
Spirit Twing : Cooldown time is shortened. (PVE)
Grudge Formation : Increased Attack Power effect has been removed. (PVE)
Grudge Formation : Speed reduction effect for enemies hit has been added. (PVE)

Dark Summoner
Sadism Pleasure : Increase in Dark Attribute ATK and Final Damage has been removed. (PVE)
Sadism Pleasure : Fixed HP recovery effect has been removed. (PVE)
Sadism Pleasure : Recovers HP by 1% when main skills hit enemies while the buff is still active (PVE)
Sadism Pleasure : Cooldown time is increased. (PVE)
Chaos Formation : Attack Power is increased. (PVE)
Chaos Formation : Cooldown time is shortened. (PVE)
Phantom Claw EX : Attack Power increases by a higher rate. (PVE)
Chain Claw EX : Additional hit's Attack Power is increased. (PVE)
Chain Claw EX : Can be used by entering [Jump Button] in midair. (PVE)
Rampage Claw EX : Additional hit's Attack Power is increased. (PVE)
Class Mastery I : Condition for acquiring Summoning Energy has been changed from "created when Critical occurs" to "created at a set rate when main skills hit enemies". (PVE)
Class Mastery I : - Has a 35% chance to get Summoning Energy when main skills hit enemies (PVE)
Class Mastery I : Phantom Claw EX Advent’s ATK will now be based on Phantom Claw EX’s ATK instead of Phantom Claw. (PVE)
Class Mastery I : Phantom Claw EX Advent’s Attack Power is increased. (PVE)
Class Mastery I : Cooldown of main skills is recovered by 20% when Phantom Claw EX Advent is used  (PVE)
Class Mastery I : Dark Attribute ATK increases by 30% (PVE)
Deadly Claw : Removed (PVE)
Ascending Phantom : New skill added in place of Deadly Claw. (PVE)
Ascending Phantom : Hits nearby enemies when used and evades up into the air (PVE)
Shattering Hand : The character no longer charges forward when the skill is used while standing still. (PVE)
Shattering Hand : Charging attack can be used when the skill is used while moving forward. (PVE)
Shattering Hand : Can be used in midair. (PVE)
Shattering Hand : Attack Power is increased. (PVE)

Soul Eater
Specter of Pain : Attack Power is increased. (PVE)
Specter of Pain : Cooldown is not affected by skill level. (PVE)
Specter of Pain : Skill casting speed at the beginning has been slightly increased.  (PVE)
Soul Scream : Attack Power is increased. (PVE)
Soul Scream : Cooldown time is shortened. (PVE)
Class Mastery I : Whenever Specter of Pain hits enemies, Dragon's Soul's cooldown is reduced by 1 sec. (PVE)
Class Mastery II : Cling Snake Instant is removed. (PVE)
Class Mastery II : Beast Spirit Instant is added. (PVE)
Soul Liberation : Damage reduction rate while casting skill is increased. (PVE)
Soul Liberation : Number of attacks is increased. (PVE)
[Awakened Passive] Soul Devourer : You will no longer acquire Soul when Grudge Formation is used. (PVE)
[Awakened Passive] Soul Devourer : You will acquire Soul when Soul Scream is used. (PVE)
[Awakened Passive] Soul Devourer : HP recovery for every 2 seconds has been reduced. (PVE)
[Awakened Passive] Cling Snake : Cooldown recovery has increased. (PVE)
[Awakened Passive] Soul Scream : Removed (PVE)
[Awakened Passive] Beast Spirit : [Awakened Passive] A new skill added in place of Soul Scream. (PVE)
[Awakened Passive] Beast Spirit : You will get 10 Souls when Beast Spirit is used. (PVE)

Chaser
Shift Blow : Attack Power is increased. (PVE)
Blade Runner : Attack Power is increased. (PVE)
Izuna Drop : Attack Power is increased. (PVE)
Open Edge : Attack Power is increased. (PVE)
Applause : Attack Power is increased. (PVE)
Rake : Attack Power is increased. (PVE)
Punishment : Attack Power is increased. (PVE)

Ripper
Artful Chaser : Attack Power is increased. (PVE)
Artful Chaser : Skill casting speed has increased. (PVE)
Artful Chaser EX : Skill casting speed has increased. (PVE)
Artful Chaser EX : When you acquire the EX skill, Artful Chaser's action speed increases by 20%. (PVE)
[Awakened Passive] Crippling Punisher : [Awakened] Beast Swipe’s cooldown reduction increases. (PVE)

Raven
Punishment EX : Additional hit's Attack Power is increased. (PVE)
Crow Storm : 'Steal' consumption has been removed. (PVE)
Crow Storm : It can be followed up after using Star Combination (PVE)
Crow Storm : Attack Power is reduced. (PVE)
Guillotine Cross : Attack Power is increased. (PVE)
[Awakened Passive] Star Combination : Number of Knives thrown is changed. (PVE)

Dark Avenger
Piercing Crescent : Attack Power is increased. (PVE)
Dark Crash : After the final attack, you can use Tumble and Dark Avenger Tumble (PVE)
Class Mastery III : Fire Attribute is applied to Rising Slash Class Mastery. (PVE)

Arch Heretic
Chaos Shield : You will acquire 1 Nightmare Force whenever the attack hits enemies accurately. (PVE)

Silver Hunter
Spiral Bolt : Attack Power is increased. (PVE)
[Holy] Spiral Bolt : Attack Power is increased. (PVE)
Aerial Wild Shot : Attack Power is increased. (PVE)
[Holy] Aerial Wild Shot : Attack Power is increased. (PVE)
Deluge Bolt : Attack Power is increased. (PVE)
[Holy] Deluge Bolt : Attack Power is increased. (PVE)
Rising Wind : Attack Power is increased. (PVE)
[Holy] Rising Wind : Attack Power is increased. (PVE)
Destruction Aria : Attack Power is increased. (PVE)
Liberty Attack : Attack Power is increased. (PVE)
Crossbow Link : Attack Power is increased. (PVE)
Tornado Shot : Attack Power is increased. (PVE)
Tornado Shot Instant : Attack Power is increased. (PVE)

Ray Mechanic
Singularity : Explosion damage has been increased for Generation Field created by Plasma Ball when [Dynamic Laser], [Electric Spanner], and [Sudden Spanner] are used.  (PVE)
 
Oracle Elder
Wild Spada : Super Armour DEF has been increased. (PVE)
[Holy] Wild Spada : Super Armour DEF has been increased. (PVE)
Twister : Super Armour DEF has been increased. (PVE)
[Holy] Twister : Super Armour DEF has been increased. (PVE)
Vanishing Spada : Super Armour DEF has been increased. (PVE)
[Holy] Vanishing Spada : Super Armour DEF has been increased. (PVE)
Rising Gust : Super Armour DEF has been increased. (PVE)
[Holy] Rising Gust : Super Armour DEF has been increased. (PVE)
Sharp Hurricane : Super Armour DEF has been increased. (PVE)
[Holy] Sharp Hurricane : Super Armour DEF has been increased. (PVE)
Sharp Hurricane : Can be used by entering [Normal Attack Button] after using main skills. (PVE)
[Holy] Sharp Hurricane : Can be used by entering [Normal Attack Button] after using main skills. (PVE)
Ancient Grace : Attack area is reduced. (PVE)
Ancient Grace : Enemies are not launched into the air but pushed away instead. (PVE)
Ancient Grace : Super Armour ATK has been reduced (PVE)
Chain Rush : The timing when invulnerability and Super Armour are applied has been adjusted. (PVE)
Position Shift : The timing when invulnerability and Super Armour are applied has been adjusted. (PVE)
Providence : SP required for learning the skill has been reduced. (PVE)
Ray Diffuse : Super Armour DEF has been increased. (PVE)
Ray Diffuse : Super Armour ATK has been reduced (PVE)
Oracle Elder : The ability to use [Holy] Sharp Hurricane by entering [Normal Attack Button] after using main skills while transformed has been removed. (PVE)
Oracle Elder : SP required for learning the skill has been reduced. (PVE)
Flash Tempest : Super Armour DEF has been increased. (PVE)
Class Mastery II : When Incessant Arts is activated, blue effect will shine from Oracle Elder's body. (PVE)
Class Mastery II : While Incessant Arts is active, Sharp Hurricane's damage increases by 20%. (PVE)

Lancer
Hornet's Touch : Maximum level is changed to Level 12. (PVE)

Dragoon
Shutter Bounce : Skill's Attack Power has been increased. (PVE)
Stab Screw : Skill's Attack Power has been increased. (PVE)
Lollipop Chups : Skill's Attack Power has been increased. (PVE)
Spinning Swing : Skill's Attack Power has been increased. (PVE)
Spinning Swing : 20 second reduction in Spinning Swing EX’s cooldown has been removed. (PVE)
Fling Sky : Skill's Attack Power has been increased. (PVE)
Hovering Blade : Skill's Attack Power has been increased. (PVE)
Spear Hand : Skill's Attack Power has been increased. (PVE)
Spear Hand : Cooldown has increased. (PVE)
Spear Hand : Speed until Magic Spear is thrown has been reduced. (PVE)
Piercing Spike : Skill's Attack Power has been increased. (PVE)
Piercing Spike : Cooldown has increased. (PVE)
Fling Fling : Skill's Attack Power has been increased. (PVE)
Spring Haze : Skill's Attack Power has been increased. (PVE)
Dent Blow : Skill's Attack Power has been increased. (PVE)
Champagne : Skill's Attack Power has been increased. (PVE)

Boadicea
Spinning Skewer : Skill's Attack Power has been increased. (PVE)
Rough Sweep : Skill's Attack Power has been increased. (PVE)
Class Mastery : [Vulnerable] duration has been changed to 4 seconds. (PVE)
Class Mastery II : Passive Effect Attack Power has been increased. (PVE)
Class Mastery III : [Deep Pierce] skill’s increase in ATK has become bigger. (PVE)

Valkyrie
Poking Beehive : Skill's Attack Power has been increased. (PVE)
Class Mastery II : Passive Effect Attack Power has been increased. (PVE)

Manual Patch Version 214 to 221]


#2 Mantou

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Posted 09 January 2018 - 07:35 PM

Reserved.

#3 MuchAshe

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Posted 09 January 2018 - 08:09 PM

Hey Mantou, would it be possible to get the complete patchnotes as there should be a lot of changes that aren't noted here. If you need help with formatting/translating I could do that too ;)

#4 BasedKamal

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Posted 09 January 2018 - 08:33 PM

Tier 2 medea pless ?

#5 MuchAshe

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Posted 09 January 2018 - 10:47 PM

Hey, you just posted some more detailed patchnotes over in the Vietnam section, but in English so I assume they are for us, is that correct?

http://forum.cherryc...ncement-part-1/
http://forum.cherryc...ncement-part-2/

#6 Kiriloid

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Posted 10 January 2018 - 12:30 AM

Moderators dont stay afk please,we want to know is that patchnotes from Vietnam section are for us or not????

#7 aimi737

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Posted 10 January 2018 - 03:22 AM

View PostMuchAshe, on 09 January 2018 - 10:47 PM, said:

Hey, you just posted some more detailed patchnotes over in the Vietnam section, but in English so I assume they are for us, is that correct?

http://forum.cherryc...ncement-part-1/
http://forum.cherryc...ncement-part-2/

Thats copy paste from SEA (Eyedentity) Patch xD
I think we get most of this too:
http://sea.dragonnes...s/notice/all/70

#8 Attila24

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Posted 10 January 2018 - 05:08 AM

So true. They didn't even bother to re-upload the pictures. They just linked them right from the sea server.

#9 Anelin

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Posted 10 January 2018 - 07:16 AM

Hello.

So when will we get those links to eu forum or even for homepage?

#10 Mantou

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Posted 10 January 2018 - 03:12 PM

View PostMuchAshe, on 09 January 2018 - 10:47 PM, said:

Hey, you just posted some more detailed patchnotes over in the Vietnam section, but in English so I assume they are for us, is that correct?

http://forum.cherryc...ncement-part-1/
http://forum.cherryc...ncement-part-2/

Hi, those are for VN.
We got feedback that with English is actually easier for the players to search for information thus we left it in English for the community.

Basically, all services (that mantou knows) are getting the same version of patch (almost).

View PostAnelin, on 10 January 2018 - 07:16 AM, said:

Hello.

So when will we get those links to eu forum or even for homepage?

They will be updated today :)

#11 MuchAshe

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Posted 10 January 2018 - 03:17 PM

View PostMantou, on 10 January 2018 - 03:12 PM, said:

Hi, those are for VN.
We got feedback that with English is actually easier for the players to search for information thus we left it in English for the community.

Basically, all services (that mantou knows) are getting the same version of patch (almost).

I hope you guys tested the Lancer changes for EU because they released a very buggy Awakening version of it on SEA and Lancer became unplayable. Also why are we not getting the Engraving Extractor :C

#12 Mantou

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Posted 10 January 2018 - 03:42 PM

View PostMuchAshe, on 10 January 2018 - 03:17 PM, said:

I hope you guys tested the Lancer changes for EU because they released a very buggy Awakening version of it on SEA and Lancer became unplayable. Also why are we not getting the Engraving Extractor :C

EU Lancea awakening will be fixed.
Actually that was the sole reason why the maintenance was being extended, developers had to recompile the build :)

Regarding the Engraving extractor, mantou will ask around (carrying carrots)~

#13 Mantou

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Posted 10 January 2018 - 03:44 PM

Manual Patch updated on first post:

Manual Patch Version 214 to 221]


#14 Semajohn

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Posted 10 January 2018 - 05:01 PM

not having stats on the dragon is intended or bug?

also, magnifying glasses were removed from the dungeon points shop, is this also intended?

#15 TimoGear

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Posted 11 January 2018 - 05:49 AM

View PostMantou, on 10 January 2018 - 03:44 PM, said:

Manual Patch updated on first post:

Manual Patch Version 214 to 221]

it's will be work with V208 to 215 etc.?
just on site in "game download" you have only V208

#16 ZeroYami

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Posted 11 January 2018 - 11:40 PM

My notes on this patch

- Red Dragon Mount has no FD & sound effects bugged » will be checked
- Lancers cannot reset their skill build.
- Lancer Poking Beehive does not detonate skill.
- New Event does not display for certain players, possibly computer system time related.
- Translation bug on NPC Loffy Shop.
- Translation bug on NPC Irine Quest.
- NPC Scholar Shops are scrambled.
- 95 Epic equipment with VIT stat is missing at the Blacksmith Shop (only STR/AGI/INT, while VIT was one of the sets previously)

- Destroyer Punishing Swing EX (Magic ATK 20%) ??

- Engraving Extractor was not added » will be checked
- Magnifying Glasses were removed from the Dungeon Point Store.
- Can no longer exchange Goddess Teardrop for Goddess Lament on Dungeon Point Store.
- Priestess of Darkness Sparkle Store "Heraldrys" tab > "Heraldries".
- Please replace Incomplete Seal Stamp drops at Circus stages with Purified Seal Stamps.

- Please make all item stacks function the same way, up to 9,999 items, more items are being added, which means more space is needed, more inventory/storage space would be nice too. I have tested the following:
- Food dishes / elixirs(potions) cannot stack over 100
- Cooking Recipes cannot stack
- Alliance Badges cannot stack over 999
- Jewels (gems) cannot stack over 999
- Cubes cannot stack over 1000
- Jade Fragments cannot stack over 999
- (High Grade) Essence of Life cannot stack over 999
- Memory Fragment (Entry Ticket) cannot stack over 100
- Incomplete Seal Stamp cannot stack over 100
- Spera cannot stack over 1000
- Dimensional Box Key cannot stack over 1000
- Brilliant Skill Fragment cannot stack over 999
- Octagonal Water cannot stack over 100

Edited by ZeroYami, 11 January 2018 - 11:42 PM.


#17 JanLermont

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Posted 15 January 2018 - 11:26 PM

Scroll of Oblivion doesn't work for Windwalkers either, although it seems to work for other archers 3rd jobs. Not only the expiring scroll doesn't work on it, but other scroll i have don't work either.
Neither can I learn Air walk skill without skill reset.
When i entered nightmare stage with Windwalker and tried to learn the skill there, i got an invalid action error and got disconnected.

#18 Lightt

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Posted 06 February 2018 - 06:32 PM

View PostMantou, on 10 January 2018 - 03:42 PM, said:



Regarding the Engraving extractor, mantou will ask around (carrying carrots)~

Any News Mantou ?

#19 MuchAshe

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Posted 21 March 2018 - 08:29 AM

View PostMantou, on 10 January 2018 - 03:42 PM, said:

Regarding the Engraving extractor, mantou will ask around (carrying carrots)~

(;])