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[Update] Labyrinth July Patch - Game Enhancement Part 1


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#1 Ovaltine

Ovaltine

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Posted 11 July 2018 - 07:37 PM

Check out the following Game Enhancement.


Changes/Additions


Changes in all Level 95 equipment

♣ With the introduction of Labyrinth and the unification of Powerstones, Low, Mid, and High Grade Hero’s Powerstones that were required for the enhancement of Level 95 tiered equipment (Neris, Medea, Calypse) have been removed or replaced with “Lebrium Powerstone”.
The amount of Polished Garnet and High Grade Essence of Life required for equipment enhancement remains unchanged.
Level 95 Tier equipment can no longer be disassembled. (* Calypse Tier 2 +20 equipment disassembly will be made available through an update in the future.)

♣ Epic Hero’s Neris Equipment
Gold required for enhancement has been reduced by 50%. (based on the total sum for all body parts)
Amount of Gold required for enhancement will depend on the weightage for each part.  
Powerstones are not required for Enhancement levels from 0 to 20.

♣ Unique Hero’s Medea Equipment
Gold required for enhancement has been reduced by 50%. (based on the total sum for all body parts)
Amount of Gold required for enhancement will depend on the weightage for each part.
1 Lebrium Powerstone is needed for all enhancement levels from Level 0 to Level 20.

♣ Legend Hero’s Calypse Equipment
Amount of Gold needed for enhancement has been reduced by 50%. (based on the total sum for all body parts)
Amount of Gold required for enhancement will depend on the weightage for each part.
Same amount of Lebrium Powerstones are needed for all enhancement levels from Level 0 to Level 20. (However, different amount is needed for different parts)
Amount of Powerstones required for enhancement will depend on the weightage for each part.
Enhancement success rate has changed from enhancement levels 8 to 20. The higher the enhancement level, the lower the enhancement success rate.

♣ Calypse Equipment Disassembly
Hero’s Calypse Tier 2 +20 Enhancement Level equipment can now be disassembled.
When you disassemble a Calypse tier 2 +20 equipment, you can get Origin of Calypse or Origin of Calypse (High Grade) at a set rate.
Epic to Unique equipment, Calypse Tier 1 equipment, and Calypse Tier 2 equipment from +0 to +19 cannot be disassembled.  

♣ Enhanced Epic and Unique Tier 1 Armours
Max HP will be increased for Hero’s Neris Armour and Hero’s Medea Armour (Tier 1).
* Previously, Hero’s Medea Tier 1 Armour’s HP was not on par with +20 Neris Armour’s HP. We have fixed this problem and basic Max HP stats for Neris Armour and Medea Tier 1 Armour have increased so that players can enjoy the Labyrinth Nest contents more easily.



Discontinued Crafting of Level 95 Transfer Items

There has been an issue of players who have reached the maximum level being led to wrong decisions about growth due to the crafting and enhancement of various items that are useless unless they are Level 95 so we have cleaned the item crafting window to improve this situation.
Cleaning up and unification has been done for Level 95 transfer equipment, gems and crafting of items.

Changes in Tasks

Changes in Daily and Weekly Tasks
Tasks and rewards for Daily and Weekly Tasks will undergo massive changes.
Daily Tasks from now on will only serve the role of guiding the minimum daily game play.
Rewards for regular game play will be given out through Weekly Tasks.

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♣ Weekly Tasks
“Hope Flower” has been added to the reward for [Clear Garden of Time and Space’s Volcano/Guardian/Mist/Chiron Nest 10 times].
Amount of Lebrium Points earned for [Clear Garden of Time and Space’s Volcano/Guardian/Mist/Chiron Nest 10 times] has been increased to 50 from the previous 20.


Party Rewards

♣ Changes in Party Rewards
With the addition of Labyrinth, changes have been made to conditions and points for tasks for party reward contents and weekly Fatigue (1500→3000).

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♣ Changes in Community Store
Some items sold at the Community Store are now only available to characters who are at least Level 95.


Beggar's Box

♣ Changes in Beggar's Box Missions
Changes have been made to Beggar's Box missions.

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-Weekly purchase limit has been removed.
-Beggar’s Box dropped in Treasure Stage and Level 95 Nests have been removed.

♣ Changes in Maximum Limit for Beggar's Box
You can only have one Beggar’s Box of the same mission.

♣ Duration for Beggar's Box Removed
- 7 days duration has been removed from Beggar's Box.


Willpower Fragment Added to Crystal Store

30 days durational Willpower Fragment can now be bought at the Crystal Store.

Its price will be 100,000 Crystal Points.


Changes in Final Damage Increments

Percentage increase in Final Damage has been changed to be the same as Critical, Critical Damage, and Physical/Magic Defence.
The rising curve is changed as shown below.

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Changes in Slayer Reward

♣ NPC Friendship Gift Removed
You can no longer get gifts for NPC’s in Slayer Mode.

♣ Time Attack Box
Reward inside the box that is dropped as a reward for time attack has been changed.
Normal : 50 Slayer Points
Master : 100 Slayer Points
Abyss : 150 Slayer Points

♣ Boss
Now you can get 1 High Grade Essence of Life at a set rate when you kill the Slayer Nest boss.


Unification of Unique and Legend Converters

Unique and Legend grade converters will be combined.

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Unification of Powerstones

A new item for enhancement, [Lebrium Powerstone] has been added.
You can get Lebrium Powerstone from the Blacksmith by exchanging [Lebrium Points] collected in Labyrinth.
Old Powerstones are no longer used and they can be exchanged for [Lebrium Powerstone] at the Blacksmith.

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Tooltips have changed for the old Powerstones.

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Old Powerstones can no longer be acquired.

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Green Dragon Nest Time Attack – Monster's Health Reduced

Health of monsters in [Green Dragon Nest Time Attack] will be reduced to 70% compared to the initial update.


Increased Dungeon EXP after Level 90

After the adjustments in Fatigue, daily play count for stages below Level 95 were reduced and the speed of leveling up has unintentionally been slowed down.
In order to resolve this problem, more EXP can be gained after Level 90 in stages located in Merca’s Heart based on the amount of Fatigue consumed.


Lowered HP/Attack Power for Certain Dungeons

Monsters’ HP and Attack Power have become 50% lower for
<Normal> and <Master> difficulty levels.
※ Not applied for Abyss

[Rhadames]
Vulcanus Swamps
Red Waste
Black Lake

[Merca’s Port]
Chiron Beach
Abandoned Wharf
Phantom Forest Core
Ancient Chiron City
Secret Seabed Cave


Death Penalty

Changes in penalty for death

When you have killed a monster, durability will not be reduced for equipped items.
Cost of repairing equipment has increased for Level 95 players.
Item durability will become 0 when the player dies 25 times.


Hero EXP

Hero EXP Locations Added

You can now get Hero EXP at Slayer Mode and Slayer’s Testing Ground.

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