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Offline Ovaltine  
#1 Posted : Wednesday, January 9, 2019 11:29:33 PM(UTC)
Ovaltine

Rank: Newbie

Reputation:

Joined: 12/17/2018(UTC)
Posts: 4
Singapore

✸ Others

Balance, System (for checking), UI (for checking)


◆ Maximum registered and owned gold has been increased


- Maximum amount of gold you can store in your inventory, storage, mail, and Trading House has been changed to 99,999,999 Gold 99 Silver 99 Copper.


Source


◆ When you enter Ladder Mode, default chat has been changed from Team Chat to Normal Chat.


◆ When you enter Storm of Time and Space in a party, “quit party” message used to be shown and this issue has been fixed.


◆ When matching search window for entering Storm of Time and Space was closed or deactivated, mouse cursor used to become activated and this issue has been fixed and the cursor is now inactive


Skill


◆ Changes in attack power buff limit


- For attack power buff that is stacked in all dungeons and 4-player Nests except 8-player Nests,

current attack power buff limit is 200% but it has been changed to 1100%.


◆ Knightess voice added


- Voices have been added for Knightess, Avalanche, and Randgrid.


◆ Equipment Collection


- Goddess Gear has been added to the Equipment Collection


◆ Calypse Equipment


Calypse’s Origin that appeared when Calypse Tier 2 +20 Equipment was disassembled will no longer be dropped. (Changed to Lebrium)


◆ Changes in the location for getting White Flower Seed


White Flower Seed is no longer dropped in Fission Nest - Labyrinth. Instead, it will be dropped in Hirendel’s Barrier located in Merca’s Port.


◆ Items added for Special Server Storage usage


You can now store Ancient Element Enhancement Talisman (5.1%~5.5%) in Special Server Storage


Commission for using Special Server Storage is one Special Storage Tickets for each Talisman.


◆ Improvements in Crafting


In crafting window, gold will also be checked before informing you whether crafting can be done.

Default number of crafted items will be set as the maximum number of items that can be crafted.

◆ Restrictions in creating chat rooms


Changes have been made so that chat rooms can only be created in towns. (chat rooms cannot be created in dungeons and Nests)


◆ Blessing Points benefits for Master removed for Master-Apprentice System


Blessing Points were not used up to 5 times when Master and Apprentice entered dungeons together but this benefit has been removed.


Balancing


✪ PVE


Warrior


Dash Kick: Cooldown has been changed from Level 6 onwards.


Class Mastery II: Increase in the attack power of Dash Kick and Dash Combo has been added.


Moon Lord


Moon Blade Dance: Attack Power has decreased.


Smash X: Attack Power has decreased.


Archer


Owl's Rage: From increase in Critical Damage, it will be changed to additional damage for Critical (Assassin - Raid).


Sentinel


Tracking Arrows EX: Conditions for obtaining Fatal Tracking has been changed from fatal hit to 90% chance of obtaining it when enemies are hit accurately.


Seleana


Fire Mastery: Attack Power increases by a less amount.


Elestra


Ice Barrier: The barrier is now based on HP instead of attack power and its duration has increased.


Illumia


Arcane: Attack Power increases by a less amount.


Soul Eater


Spirit Paper EX: Curse’s attribute defence effect has been reduced.


Summon Totem: Curse’s attribute defence effect has been reduced.


Obscuria


Gravity Rush: Details on (Gravity Ball)’s explosion attack power has been added to the tooltip.

Focus Gravity: Changes have been made for the information on attack power in the tooltip.


Focus Gravity: Explosion attack power is based on the attack power of the skill that summoned the Gravity Ball.


Blade Dancer


Breeze Call Dance: Blade Dance’s enhancement effect has increased and it lasts longer.


Spirit Dancer


Illusion Dance: Spirit Dance’s enhancement effect has increased and it lasts longer.


Assassin


Raid: From “additional damage for Critical”, it will be changed to “increase in attribute attack power”.


Raven


Guillotine Cross: Camera fix at the initial stage of skill usage has been removed.


Guillotine Cross: Tumble can be used more quickly in the after delay part.


Guillotine Cross: Chain part’s hit range has increased.


Guillotine Cross: Slamming part’s hit range has increased.


Blood Phantom


Enhanced Blood Phantom (A): Attribute's Attack Power increases by a less amount.


Boadicea


(Awakened Passive) Scar Maker: Attack Power increases by a less amount.


Sting Breezer


Class Mastery II: Increase in Light Attribute Attack Power has increased.


Patrona


Overclock: Increase in defence due to attack power has been removed.


Ruina


Class Mastery: Increase in Physical Attack has been added.


Defensio


Class Mastery II: Physical Attack Power increases by a less amount.


Overboost (Defence): Increase in Defence Power has increased.


Engineer


Quackling Tower: Reload speed of (Gatling Gun) skill used by Quackling Tower and (Enhanced) Quackling Tower has been reduced.


Frosty Tower: Cooldown of (Ice Arrow) skill used by Frosty Tower and (Enhanced) Frosty Tower has been reduced.


Cannon Tower: Dust and flame effect for Cannon Tower, (Enhanced) Cannon Tower, Mechanic Cannon, Class Mastery III, and Air Shot (Successive) Mechanic Cannon’s projectile has been greatly reduced.

Cannon Tower: Reload time for (Cannon) skill used by Cannon Tower and (Enhanced) Cannon Tower has been reduced, cooldown has been removed.


Gear Master



Chain Saw Tower: Hit confirmation’s range that deals 20% additional damage on enemies near Chain Saw Tower has increased.


Chain Saw Tower: Mechanic Chain Saw will now be shot above the ground in the direction of the crosshair. With this, you’ll get the feeling that range has increased.


Big Mecha Bomb EX: When (Special Attack Button) is entered, Big Mecha Bomb’s attack becomes more powerful as much as the ratio of the little bombs instead of little bombs appearing.



Big Mecha Bomb EX: Now you can select (Normal Attack Button) and (Special Attack Button) to use in different situations accordingly.


Class Mastery II: For Big Mecha Bomb EX Instant too, you can use enhanced Big Mecha Bomb by entering (Special Attack Button).


Class Mastery II: However, the bomb was charged immediately in Level 3 and could be fired without entering any buttons but now you must enter an attack button to fire the bomb.


Class Mastery III: Character is no longer pushed back when Air Shot’s (Successive) Mechanic Cannon is used continuously.


(Awakened Passive) Mecha Duck: After shooting (Awakened) Mecha Duck, you can shoot additionally by just holding the (Normal Attack Button).


(Awakened Passive) Gravity Grenades: Cooldown is reduced for (Awakened Passive) Gravity Grenades


All Classes


Dash can now be learned from Level 1.


Descent Attack: Cooldown has been removed for all classes.


Assassin


Sprint: Cooldown has been removed.


Lancer



Harmonize: Increased movement speed effect has been removed.




Knightess




Blaze Strike: Flame lance now penetrates enemies.




Avalanche




Crystal Shooter: Among Crystal Shooter’s Skill Heraldries, (Increased Buff Duration) effect has been changed to (Increased Action Speed).





✪ PVP




Engineer




Cannon Tower: Dust and flame effect for Cannon Tower, (Enhanced) Cannon Tower, and Mechanic Cannon’s projectile has been greatly reduced.




Obscuria




Gravity Rush: Details on (Gravity Ball)’s explosion attack power has been added to the tooltip.




Focus Gravity: Changes have been made for the information on attack power in the tooltip.




Focus Gravity: - Explosion attack power follows the attack power of the skill that summoned the (Gravity Ball).




All Classes




Dash: Dash can now be learned from Level 1.




Knightess




Blaze Strike: Flame lance now penetrates enemies.




Avalanche




Crystal Shooter: Among Crystal Shooter’s Skill Heraldries, (Increased Buff Duration) effect has been changed to (Increased Action Speed).

Edited by user Thursday, January 10, 2019 5:06:35 PM(UTC)  | Reason: Not specified

Offline Anelin  
#2 Posted : Thursday, January 10, 2019 10:17:06 PM(UTC)
Anelin

Rank: Newbie

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Joined: 12/18/2018(UTC)
Posts: 5

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Was thanked: 4 time(s) in 3 post(s)

Can we have a detailed version of class balancing part, since it's very vague as it is now?
So I assume everyone would appreciate if you could share class balancing like on other versions.

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